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647 Commits

Author SHA1 Message Date
otya128
659e1d3c98 Implement CLASSIFY 2016-12-07 19:37:17 +09:00
otya128
1387d54d16 Synchronize console operations 2016-12-07 19:10:55 +09:00
otya128
568e0f307c Fix CLS 2016-12-07 19:03:48 +09:00
otya128
d9c949a4a1 Fix CSRX,CSRY,CSRZ for XSCREEN2,3 2016-12-07 18:59:48 +09:00
otya128
d0941ca3c5 Implement WIDTH 2016-12-07 18:50:09 +09:00
otya128
02d2bf99fc Implement TOUCH 2016-12-07 00:14:23 +09:00
otya128
443319d4e6 Fix graphic drawing 2016-12-06 22:50:34 +09:00
otya128
d5d1138607 Support function OUT (no argument) 2016-12-06 19:23:10 +09:00
otya128
6e8a4bc396 Fix SPCHR 2016-12-06 19:10:22 +09:00
otya128
acc5c19043 Add WIDTH stub 2016-12-06 18:56:18 +09:00
otya128
f172fce38f Fix RESTORE compilation 2016-12-06 18:55:59 +09:00
otya128
55fc5c169b Fix RESTORE...? 2016-12-06 18:47:02 +09:00
otya128
b2b9779eea Implement SPDEF id OUT ... 2016-12-06 18:39:56 +09:00
otya128
627e92126c Fix wide-char parsing 2016-12-06 07:27:49 +00:00
otya128
16a0fbd83a Fix XSCREEN4 sprite animation 2016-12-05 23:59:54 +09:00
otya128
965ece4db0 Fix XSCREEN4 sprite rendering 2016-12-05 22:59:36 +09:00
otya128
195a472f15 Fix display() 2016-12-05 22:54:30 +09:00
otya128
459621c319 Fix BG z offset 2016-12-05 22:48:09 +09:00
otya128
27e323375f Add antialiasing command line option 2016-12-05 22:44:25 +09:00
otya128
be8cac6d31 Fix BG matrix 2016-12-05 22:33:25 +09:00
otya128
9242275aec Add RESULT system variable 2016-12-05 21:28:25 +09:00
otya128
3729337e3f Remove unused code 2016-12-04 22:00:19 +09:00
otya128
460787c33d Implement GCLIP function 2016-12-04 21:57:07 +09:00
otya128
3b1193ee80 Remove unused comment 2016-12-04 20:12:07 +09:00
otya128
2f7a8fedf1 Fix sprite visibility 2016-12-04 20:07:55 +09:00
otya128
4fb9c55cec Implement VISIBLE 2016-12-04 18:43:30 +09:00
otya128
19a20f7c5a Implement ATTR function 2016-12-04 17:27:51 +09:00
otya128
8907277290 Disallow to define label from direct mode 2016-12-04 16:37:19 +09:00
otya128
bd352d81f3 Add Undefined Label Error 2016-12-04 16:30:31 +09:00
otya128
46fb83483b Add StackOver/UnderFlow 2016-12-04 16:25:12 +09:00
otya128
17a12f6336 Remove static ctor 2016-12-04 15:09:22 +09:00
otya128
95a9fe16b5 Make runSlot faster 2016-12-04 14:00:01 +09:00
otya128
f181f50e91 support Local GotoExpr 2016-12-04 13:53:11 +09:00
otya128
b3f1c22644 add --help -h 2016-12-03 21:17:52 +09:00
otya128
b418b47713 fix unittest 2016-12-03 20:46:25 +09:00
otya128
3eaee11c98 implement GCIRCLE X,Y,R,S,E,C 2016-12-03 20:13:39 +09:00
otya128
326ca3a25b remove warnings 2016-12-03 17:12:06 +09:00
otya128
601b0305e9 remove unused code 2016-12-03 13:50:47 +09:00
otya128
fbd7471b0e Extract graphic class 2016-12-03 13:35:13 +09:00
otya128
8d62088854 Extract console class 2016-12-02 23:43:13 +09:00
otya128
b7234a1c6e implement GCIRCLE X,Y,R,C 2016-12-02 22:14:37 +09:00
otya128
a6a205c4c0 fix constant folding 2016-12-02 21:56:28 +09:00
otya128
bc48b11efa fix function call 2016-12-02 21:30:58 +09:00
otya128
ccc9da91e1 COMMON DEF(WIP) 2016-12-02 21:27:03 +09:00
otya128
2ae805d35c RUNでスロット指定できなかった問題を修正/式のパースでの謎バグ修正 2016-09-07 18:06:39 +09:00
otya128
e03ce4c4a7 項がすべて定数の式を実行前に計算を済ませて実行時には1個の定数として扱うようにした 2016-09-06 00:09:34 +09:00
otya128
5b4160f1b7 ラインエディタでカーソル移動が可能になった 2016-09-04 14:33:06 +09:00
otya128
25894bd009 FLOOR,ROUND,CEILをより忠実な挙動にした 2016-09-03 19:03:56 +09:00
otya128
ce6b5d18da SGNをより忠実な挙動にした 2016-09-03 18:49:24 +09:00
otya128
23650bc2ad ABSをより忠実な挙動にした 2016-09-03 18:39:30 +09:00