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213 Commits

Author SHA1 Message Date
f49a71b581 Fix compilation with DMD v2.112.0 2026-06-26 10:08:59 -05:00
otya128
3eae20517a Fix 2017-07-23 19:13:43 +09:00
otya128
e8edabab5a Fix STOP 2017-07-10 21:03:39 +09:00
otya128
c4add72a28 Implement FADE 2017-07-10 18:29:22 +09:00
otya128
2d1ccbdbb2 Fix Warning/Deprecation 2017-07-08 20:07:12 +09:00
otya128
f50bed31b8 Fix unittest 2017-07-08 18:55:50 +09:00
otya128
390c47e3d6 Add unittest 2017-07-08 17:56:14 +09:00
otya128
2076af47f6 Add --redirect-console option 2017-07-08 17:41:31 +09:00
otya128
18719c0c17 Fix fontTableFile 2017-07-08 17:25:40 +09:00
otya128
4f3a179c37 Fix for #20 2017-07-08 16:25:44 +09:00
otya128
e5e784a9da a 2017-07-04 20:10:19 +09:00
otya128
1c6ca86bc5 IME 2017-07-04 20:01:09 +09:00
otya128
5a5ae984e9 Implement STICK, STICKEX 2017-07-04 18:04:23 +09:00
otya128
b982e423b2 Fix Gamecontroller 2017-07-04 16:55:49 +09:00
otya128
11f27a035d Implement SPxx OUT function 2017-07-03 20:32:44 +09:00
otya128
3edc2a4d10 Implement RANDOMIZE 2017-07-03 18:40:27 +09:00
otya128
d1b3b78321 Fix error output 2017-01-21 22:18:19 +09:00
otya128
e22645470c akeome 2017-01-01 00:00:18 +09:00
otya128
1f2b6578de Fix increase timing of MAINCNT 2016-12-31 21:40:22 +09:00
otya128
e4deae3b69 Implement BG callback 2016-12-31 13:50:44 +09:00
otya128
4eb6a1fc98 Implement CALL SPRITE 2016-12-31 13:40:44 +09:00
otya128
17b5ba0f49 Fix input 2016-12-30 21:12:46 +09:00
otya128
2b0385676d Add clipboardSize 2016-12-30 20:44:01 +09:00
otya128
537c0c1f75 Implement CLIPBOARD 2016-12-30 20:34:52 +09:00
otya128
6f4b4d0f65 Implement FONTDEF (3) 2016-12-30 16:49:32 +09:00
otya128
80aade0e5b Fix WAIT 2016-12-30 13:29:38 +09:00
otya128
71196f4961 Fix ACLS 2016-12-29 21:34:37 +09:00
otya128
8af9c64396 Fix ACLS 2016-12-29 21:22:06 +09:00
otya128
88c015c34f Implement PRGNAME$ 2016-12-28 16:27:49 +09:00
otya128
e9f42d3c61 Delete otya.smilebasic.petitcomputer.Slot 2016-12-27 17:18:49 +09:00
otya128
3ab1c8e6c8 Add program.d 2016-12-27 17:16:54 +09:00
otya128
618a145c9c Implement SAVE (1) 2016-12-27 15:41:07 +09:00
otya128
ab86a9fb4e Implement RGBREAD 2016-12-27 15:15:49 +09:00
otya128
dbfc18c97a Fix dialog rendering 2016-12-26 23:14:00 +09:00
otya128
3182c2605f Implement button caption 2016-12-26 15:47:52 +09:00
otya128
106d64a8ef Implement dialog result 2016-12-25 23:14:29 +09:00
otya128
d5fb80708e Implement dialog button 2016-12-25 22:48:29 +09:00
otya128
6a5f553fea Fix DIALOG rendering 2016-12-25 22:05:18 +09:00
otya128
c9b17550cf Implement DIALOG(WIP) 2016-12-25 21:34:22 +09:00
otya128
f88715ba76 Add dialog.d 2016-12-25 20:10:36 +09:00
otya128
5ba4424bb7 Fix current project 2016-12-25 14:15:54 +09:00
otya128
edf4b8b185 Fix gamecontroller 2016-12-24 19:14:32 +09:00
otya128
197fdeb33d Fix INKEY$() buffer 2016-12-24 16:35:38 +09:00
otya128
ed85733345 Fix LEFT$ 2016-12-24 16:18:55 +09:00
otya128
0eb9e1620f Fix INKEY 2016-12-24 16:10:57 +09:00
otya128
38a5f7f869 Fix glOrtho 2016-12-24 15:04:47 +09:00
otya128
ada477d6aa Add support for L,R 2016-12-24 14:04:03 +09:00
otya128
f69f493ce0 Fix to get error line 2016-12-23 22:16:14 +09:00
otya128
acb51742b2 Fix error 2016-12-23 21:09:38 +09:00
otya128
26ad351c70 Implement function key 2016-12-23 20:52:39 +09:00