Namely, if its dimensions match those of the screen pixmap (enough that
it could stand in for it). When that's the case, the pixmap may end up
being scanned out directly due to page flipping via the Present
extension, e.g. with xfwm4 --vblank=xpresent .
v2:
* Use AMDGPU_CREATE_PIXMAP_SCANOUT instead of second-guessing in
amdgpu_alloc_pixmap_bo, fixes corruption when resizing from smaller
to larger virtual size via RandR.
Closes: https://gitlab.freedesktop.org/xorg/driver/xf86-video-amdgpu/-/issues/10
Keep the distinct pci/platform screen management in the separate probe
entry point and fold the rest into a single function.
v2: Rebase
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
It folds the device specifics (open fd, device init) into a single
place.
v2:
- Rebase
- Pass pAMDGPUEnt to amdgpu_device_setup (Michel)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
The former has very subtle semantics (see the implementation in libdrm
for details) which were required in the UMS days.
With drmDevices around, we have enough information to build our
heuristics and avoid drmOpen all together.
In the odd case drmGetDevices2() can take a few extra cycles, so use a
reasonably sized local array.
v2:
- Rebase
- Rework now that amdgpu_kernel_mode_enabled() is staying
- Keep amdgpu_bus_id()
- Use local drmDevice array.
v3:
- Correct error handling (Michel)
- Preserve the "am I master" check (Michel)
- Always initialise the fd variable
v4:
- Don't print "-1" on drmGetDevices2 failure (Michel)
- Use uppercase DRM (Michel)
v5:
- Rebase on top of amdgpu_bus_id() rework
- Pass both pci and platform dev to amdgpu_kernel_open_fd() (Michel)
- Indent local_drmIsMaster() with tabs (Michel)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
This way we can reuse it, instead of redoing it later on.
v2: Pass the AMDGPUEnt as argument.
v3: free() the string at AMDGPUFreeRec (Michel)
v4: Inline amdgpu_bus_id, move at top of mdgpu_kernel_open_fd (Michel)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v3)
Acked-by: Alex Deucher <alexander.deucher@amd.com>
The former of these is a UMS artefact which gives incorrect and
misleading promise whether KMS is supported. Not to mention that
AMDGPU is a only KMS driver.
In a similar fashion xf86LoadKernelModule() is a relic of the times,
where platforms had no scheme of detecting and loading the appropriate
kernel module.
Notes:
- Since there is no reply from Robert the code is still around, behind
a FreeBSD guard.
- If FreeBSD still needs this they should look and fix it ASAP, as:
- wayland itself or compositors do _not_ load kernel modules
- the kernel module should be loaded early to control the clocks/fan,
hence temperature of the card
v2: Keep the code as FreeBSD only, add 'Notes' in the commit message.
Cc: Robert Millan <rmh@freebsd.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Use the device node path, if the server knows it.
Note:
ODEV_ATTRIB_PATH was introduced with xserver 1.13 - the minimum version
required to build amdgpu. Yet it's defined in xf86platformBus.h. With
the header included only when XSERVER_PLATFORM_BUS is set.
Keep things obvious and use a ODEV_ATTRIB_PATH guard.
v2: Rebase, add commit message
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Without the 'extern' this looks like a definition not just a
declaration, in every file that includes the header. gcc 10 is stricter
about this kind of multiple definition.
xserver 19 expects the SourceValidate hook to always be filled in with
something valid. For earlier servers it's harmless to simply fill this
in with a do-nothing function instead of NULL.
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
FindClientResourcesByType finds pixmaps from all screens, but trying to
process ones from other screens here makes no sense and likely results
in a crash or memory corruption.
Fixes: c16ff42f92 ("Make all active CRTCs scan out an all-black
framebuffer in LeaveVT")
(Ported from radeon commit 2faaecc69b127248718e759c6c98c84d56dd1b6b)
The current non-DC kernel driver also handles flipping between different
pitches correctly.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
The corresponding check in the xserver Present code was removed again,
because flipping between different pitches can work in some cases.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
This way, the MSC will continue ticking at the rate of (the last mode
which was enabled for) that CRTC, instead of the client running
unthrottled.
Reviewed-and-tested-by: Flora Cui <flora.cui@amd.com>
Even if glamor_gbm_bo_from_pixmap / glamor_fd_from_pixmap themselves
don't trigger any drawing, there could already be unflushed drawing to
the pixmap whose storage we share with a client.
If get_fb_ptr returns NULL, try again after pixmap_get_handle, it should
work then.
Fixes spurious Present page flipping failures using "normal" pixmaps
which aren't shared with direct rendering clients, e.g. with a
compositor using the RENDER extension.
Bugzilla: https://bugs.freedesktop.org/110417
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This adds tiling support to the driver, it retrieves the tile info from
the kernel and translates it into the server format and exposes the
property.
(Ported from xserver commits 8fb8bbb3062f1a06621ab7030a9e89d5e8367b35
and 6abdb54a11dac4e8854ff94ecdcb90a14321ab31)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Current DC handles any changes of tiling parameters for flips.
v2:
* Just check all tiling bits if DRM minor < 31 or DC is disabled.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
This reverts commit 9c23076b9e.
Some scenarios have come to light where this failed to ensure the docker
image exists:
* If the master branch of a forked repository is used for an MR which
doesn't modify .gitlab-ci.yml, the docker-image job may not run.
* If the docker-image job of the first pipeline in a forked repository
is cancelled or fails for any reason, and .gitlab-ci.yml isn't
modified for the next pipeline run.
drm_queue_handler just puts the event on the signalled list; without
calling drm_queue_handle_deferred, actual processing of the event may be
delayed indefinitely, e.g. until another event arrives from the kernel.
This could result in DRI2 clients hanging during DPMS off.
Fixes: 739181c8d3 "Add amdgpu_drm_handle_event wrapper for
drmHandleEvent"
Reviewed-by: Aaron Liu <aaron.liu@amd.com>
Tested-by: Aaron Liu <aaron.liu@amd.com>
If they don't, flipping will result in corrupted display.
Test case:
* Run Xorg at 1920x1080 with no window manager
* glxgears -geometry 2048x1080
The Present extension code in xserver 1.21 will check for this.
Tested-by: Jax Lin <jax.lin@amd.com>
If the window is currently flipping.
This might make a difference when the property gets disabled: Variable
refresh will now be disabled immediately in that case, instead of only
when the window can no longer use page flipping at all.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Instead of scanning for PropertyNotify events. Reasons:
* Works even if no client listens to PropertyNotify events for the
window.
* No overhead on delivery of unrelated events, and no overhead at all
if Option "VariableRefresh" is disabled.
v2:
* Use shorter variable name amdgpu_vrr_atom.
* Call MakeAtom regardless of info->instance_id, for robustness vs VRR
being enabled in some but not all AMDGPU screens.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Preparation for the following change.
v2:
* Add comments explaining what the wrappers are wrapping.
* Use global amdgpu_property_vectors_wrapped to keep track of whether
the vectors need to be (un)wrapped, for robustness against VRR being
enabled in some but not all AMDGPU screens.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Windows aren't associated with GPU screens, and amdgpu_present_flip is
never called for them, so VRR can never actually be enabled for them.
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Otherwise there's normally no need to run it. It will also run when a
new branch is created, which ensures that the docker image always exists
(e.g. in a newly forked repository).
Inspired by https://gitlab.freedesktop.org/mesa/mesa/merge_requests/143
drm_wait_pending_flip stopped waiting if drm_handle_event returned 0,
but that might have processed only some unrelated DRM events. As long as
the flip is pending, we have to keep waiting for its completion event.
Noticed while working on the previous fix.
Acked-by: Alex Deucher <alexander.deucher@amd.com>
drmHandleEvent can be interrupted by a signal in read(), in which case
it doesn't process any events but returns -1, which
drm_handle_event propagated to its callers. This could cause the
following failure cascade:
1. drm_wait_pending_flip stopped waiting for a pending flip.
2. Its caller cleared drmmode_crtc->flip_pending before the flip
completed.
3. Another flip was attempted but got an unexpected EBUSY error because
the previous flip was still pending.
4. TearFree was disabled due to the error.
The solution is to call drmHandleEvent if it was interrupted by a
signal. We can do that in drm_handle_event, because when that is called,
either it is known that there are events ready to be processed, or the
caller has to wait for events to arrive anyway.
v2:
* Use ErrorF instead of xf86DrvMsg with hard-coded screen 0.
Bugzilla: https://bugs.freedesktop.org/109364
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> # v1
And only clear it if it matches the framebuffer of the completed flip
being processed.
Fixes
(WW) AMDGPU(0): flip queue failed: Device or resource busy
(WW) AMDGPU(0): Page flip failed: Device or resource busy
(EE) AMDGPU(0): present flip failed
due to clobbering drmmode_crtc->flip_pending.
Reproducer: Enable TearFree, run warzone2100 fullscreen, toggle
Vertical sync on/off under Video Options. Discovered while investigating
https://bugs.freedesktop.org/109364 .
Acked-by: Alex Deucher <alexander.deucher@amd.com>
We were using a relative target of 0, meaning "complete the flip ASAP".
This could result in the flip sometimes, but not always completing in
the same vertical blank period where the corresponding drawing occurred,
potentially causing judder artifacts with applications updating their
window contents synchronized to the display refresh. A good way to test
this is the vsynctester.com site in a windowed browser, where the judder
results in the large "VSYNC" text intermittently appearing red or cyan
instead of the expected gray.
To avoid this, use a relative target MSC of 1, meaning that if a
vertical blank period is in progress, the flip will only complete in the
next one.
Reported by Julian Tempel and Brandon Wright in
https://bugs.freedesktop.org/106175 .
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
If the compositing manager uses direct rendering (as is usually the case
these days), the storage of a pixmap allocated by glamor_create_pixmap
needs to be reallocated for sharing it with the compositing manager.
Instead, allocate pixmap storage which can be shared directly.
Acked-by: Alex Deucher <alexander.deucher@amd.com>