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SPANIMの訂正とVALの超高速化

This commit is contained in:
otya128
2015-08-29 20:50:11 +09:00
parent 4525728dd5
commit d87361d1b0
2 changed files with 459 additions and 15 deletions

View File

@@ -345,10 +345,352 @@ class BuiltinFunction
{
return cast(int)str.length;
}
static bool tryParse(Target, Source)(ref Source p, out Target result)
if (isInputRange!Source && isSomeChar!(ElementType!Source) && !is(Source == enum) &&
isFloatingPoint!Target && !is(Target == enum))
{
static immutable real negtab[14] =
[ 1e-4096L,1e-2048L,1e-1024L,1e-512L,1e-256L,1e-128L,1e-64L,1e-32L,
1e-16L,1e-8L,1e-4L,1e-2L,1e-1L,1.0L ];
static immutable real postab[13] =
[ 1e+4096L,1e+2048L,1e+1024L,1e+512L,1e+256L,1e+128L,1e+64L,1e+32L,
1e+16L,1e+8L,1e+4L,1e+2L,1e+1L ];
// static immutable string infinity = "infinity";
// static immutable string nans = "nans";
/*ConvException bailOut(string msg = null, string fn = __FILE__, size_t ln = __LINE__)
{
if (!msg)
msg = "Floating point conversion error";
return new ConvException(text(msg, " for input \"", p, "\"."), fn, ln);
}*/
if(p.empty) return 0;
//enforce(!p.empty, bailOut());
char sign = 0; /* indicating + */
switch (p.front)
{
case '-':
sign++;
p.popFront();
if(p.empty) return 0;
//enforce(!p.empty, bailOut());
if (std.ascii.toLower(p.front) == 'i')
goto case 'i';
if(p.empty) return 0;
//enforce(!p.empty, bailOut());
break;
case '+':
p.popFront();
if(p.empty) return 0;
//enforce(!p.empty, bailOut());
break;
case 'i': case 'I':
p.popFront();
if(p.empty) return 0;
//enforce(!p.empty, bailOut());
if (std.ascii.toLower(p.front) == 'n')
{
p.popFront();
if(p.empty) return 0;
if(std.ascii.toLower(p.front) == 'f')
{
// 'inf'
p.popFront();
result = sign ? -Target.infinity : Target.infinity;
return 0;
}
}
goto default;
default: {}
}
bool isHex = false;
bool startsWithZero = p.front == '0';
if(startsWithZero)
{
p.popFront();
if(p.empty)
{
result = (sign) ? -0.0 : 0.0;
return true;
}
isHex = p.front == 'x' || p.front == 'X';
}
real ldval = 0.0;
char dot = 0; /* if decimal point has been seen */
int exp = 0;
long msdec = 0, lsdec = 0;
ulong msscale = 1;
if (isHex)
{
int guard = 0;
int anydigits = 0;
uint ndigits = 0;
p.popFront();
while (!p.empty)
{
int i = p.front;
while (isHexDigit(i))
{
anydigits = 1;
i = std.ascii.isAlpha(i) ? ((i & ~0x20) - ('A' - 10)) : i - '0';
if (ndigits < 16)
{
msdec = msdec * 16 + i;
if (msdec)
ndigits++;
}
else if (ndigits == 16)
{
while (msdec >= 0)
{
exp--;
msdec <<= 1;
i <<= 1;
if (i & 0x10)
msdec |= 1;
}
guard = i << 4;
ndigits++;
exp += 4;
}
else
{
guard |= i;
exp += 4;
}
exp -= dot;
p.popFront();
if (p.empty)
break;
i = p.front;
if (i == '_')
{
p.popFront();
if (p.empty)
break;
i = p.front;
}
}
if (i == '.' && !dot)
{ p.popFront();
dot = 4;
}
else
break;
}
// Round up if (guard && (sticky || odd))
if (guard & 0x80 && (guard & 0x7F || msdec & 1))
{
msdec++;
if (msdec == 0) // overflow
{ msdec = 0x8000000000000000L;
exp++;
}
}
if(!anydigits) return 0;
//enforce(anydigits, bailOut());
if(!(!p.empty && (p.front == 'p' || p.front == 'P'))) return 0;
//enforce(!p.empty && (p.front == 'p' || p.front == 'P'),
// bailOut("Floating point parsing: exponent is required"));
char sexp;
int e;
sexp = 0;
p.popFront();
if (!p.empty)
{
switch (p.front)
{ case '-': sexp++;
goto case;
case '+': p.popFront();
if(p.empty) return 0;
//enforce(!p.empty,
// new ConvException("Error converting input"
// " to floating point"));
break;
default: {}
}
}
ndigits = 0;
e = 0;
while (!p.empty && isDigit(p.front))
{
if (e < 0x7FFFFFFF / 10 - 10) // prevent integer overflow
{
e = e * 10 + p.front - '0';
}
p.popFront();
ndigits = 1;
}
exp += (sexp) ? -e : e;
if(p.empty) return 0;
//enforce(ndigits, new ConvException("Error converting input"
//" to floating point"));
if (msdec)
{
int e2 = 0x3FFF + 63;
// left justify mantissa
while (msdec >= 0)
{ msdec <<= 1;
e2--;
}
// Stuff mantissa directly into real
*cast(long *)&ldval = msdec;
(cast(ushort *)&ldval)[4] = cast(ushort) e2;
// Exponent is power of 2, not power of 10
ldval = ldexp(ldval,exp);
}
goto L6;
}
else // not hex
{
if (std.ascii.toUpper(p.front) == 'N' && !startsWithZero)
{
// nan
if(!((p.popFront(), !p.empty && std.ascii.toUpper(p.front) == 'A') &&
(p.popFront(), !p.empty && std.ascii.toUpper(p.front) == 'N'))) return 0;
//enforce((p.popFront(), !p.empty && std.ascii.toUpper(p.front) == 'A')
// && (p.popFront(), !p.empty && std.ascii.toUpper(p.front) == 'N'),
// new ConvException("error converting input to floating point"));
// skip past the last 'n'
p.popFront();
result = typeof(result).nan;
return true;
}
bool sawDigits = startsWithZero;
while (!p.empty)
{
int i = p.front;
while (isDigit(i))
{
sawDigits = true; /* must have at least 1 digit */
if (msdec < (0x7FFFFFFFFFFFL-10)/10)
msdec = msdec * 10 + (i - '0');
else if (msscale < (0xFFFFFFFF-10)/10)
{ lsdec = lsdec * 10 + (i - '0');
msscale *= 10;
}
else
{
exp++;
}
exp -= dot;
p.popFront();
if (p.empty)
break;
i = p.front;
if (i == '_')
{
p.popFront();
if (p.empty)
break;
i = p.front;
}
}
if (i == '.' && !dot)
{
p.popFront();
dot++;
}
else
{
break;
}
}
if(!sawDigits) return 0;
//enforce(sawDigits, new ConvException("no digits seen"));
}
if (!p.empty && (p.front == 'e' || p.front == 'E'))
{
char sexp;
int e;
sexp = 0;
p.popFront();
if(p.empty) return false;
//enforce(!p.empty, new ConvException("Unexpected end of input"));
switch (p.front)
{ case '-': sexp++;
goto case;
case '+': p.popFront();
break;
default: {}
}
bool sawDigits = 0;
e = 0;
while (!p.empty && isDigit(p.front))
{
if (e < 0x7FFFFFFF / 10 - 10) // prevent integer overflow
{
e = e * 10 + p.front - '0';
}
p.popFront();
sawDigits = 1;
}
exp += (sexp) ? -e : e;
if(!sawDigits) return 0;
//enforce(sawDigits, new ConvException("No digits seen."));
}
ldval = msdec;
if (msscale != 1) /* if stuff was accumulated in lsdec */
ldval = ldval * msscale + lsdec;
if (ldval)
{
uint u = 0;
int pow = 4096;
while (exp > 0)
{
while (exp >= pow)
{
ldval *= postab[u];
exp -= pow;
}
pow >>= 1;
u++;
}
while (exp < 0)
{
while (exp <= -pow)
{
ldval *= negtab[u];
if(ldval == 0) return 0;
//enforce(ldval != 0, new ConvException("Range error"));
exp += pow;
}
pow >>= 1;
u++;
}
}
L6: // if overflow occurred
if(ldval == core.stdc.math.HUGE_VAL) return 0;
//enforce(ldval != core.stdc.math.HUGE_VAL, new ConvException("Range error"));
L1:
result = (sign) ? -ldval : ldval;
return true;
}
static double VAL(wstring str)
{
try
{
if(str.empty) return 0;
if(str.length > 2 && str[0..2] == "&H")
{
return str[2..$].to!int(16);
@@ -357,8 +699,22 @@ class BuiltinFunction
{
return str[2..$].to!int(2);
}
double val = str.to!double;
return val;
import std.string : munch;
munch(str, " ");
if(str.empty) return 0;
/*
wchar c = str[0];
if((c > '9' || c < '0') && (c != '-' && c != '+' && c != '.'))
return 0;*/
double val;
if(tryParse(str, val))
return val;
else
return 0;
//例外は遅い
//TryParse欲しい...
//double val = str.to!double;
//return val;
}
catch(Exception e)
{

View File

@@ -258,13 +258,14 @@ struct SpriteData
int[SpriteAnimTarget.V + 1] animloopcnt;
void setAnimation(SpriteAnimData[] anim, SpriteAnimTarget sat, int loop)
{
this.anim[sat] = anim;
this.anim[sat] = null;
if(loop < 0)
{
throw new IllegalFunctionCall("SPANIM");
}
animloop[sat] = loop;
animloopcnt[sat] = 0;
this.anim[sat] = anim;
isAnim = true;
}
void clear()
@@ -362,6 +363,79 @@ class Sprite
listptr = list.ptr;
bucketsptr = buckets.ptr;
}
void animation(SpriteData* sprite, SpriteAnimData* data, SpriteAnimTarget target)
{
if(!data.interpolation)
{
switch(target)
{
case SpriteAnimTarget.XY:
sprite.x = data.data.x;
sprite.y = data.data.y;
break;
case SpriteAnimTarget.Z:
sprite.z = cast(int)data.data.z;
break;
case SpriteAnimTarget.UV:
sprite.u = data.data.u;
sprite.v = data.data.v;
break;
case SpriteAnimTarget.I:
sprite.defno = data.data.i;
spchr(sprite.id, sprite.defno);
break;
case SpriteAnimTarget.R:
sprite.r = data.data.r;
break;
case SpriteAnimTarget.S:
sprite.scalex = data.data.scalex;
sprite.scaley = data.data.scaley;
break;
case SpriteAnimTarget.C:
break;
case SpriteAnimTarget.V:
break;
default:
break;
}
}
else
{
auto frame = data.elapse;
//線形補完する奴
switch(target)
{
case SpriteAnimTarget.XY:
sprite.x = data.old.x + ((data.data.x - data.old.x) / data.frame) * frame;
sprite.y = data.old.y + ((data.data.y - data.old.y) / data.frame) * frame;
break;
case SpriteAnimTarget.Z:
sprite.z = cast(int)(data.old.z + ((data.data.z - data.old.z) / data.frame) * frame);
break;
case SpriteAnimTarget.UV:
sprite.u = data.old.u + ((data.data.u - data.old.u) / data.frame) * frame;
sprite.v = data.old.v + ((data.data.v - data.old.v) / data.frame) * frame;
break;
case SpriteAnimTarget.I:
sprite.defno = data.old.i + ((data.data.i - data.old.i) / data.frame) * frame;
spchr(sprite.id, sprite.defno);
break;
case SpriteAnimTarget.R:
sprite.r = data.old.r + ((data.data.r - data.old.r) / data.frame) * frame;
break;
case SpriteAnimTarget.S:
sprite.scalex = data.old.scalex + ((data.data.scalex - data.old.scalex) / data.frame) * frame;
sprite.scaley = data.old.scaley + ((data.data.scaley - data.old.scaley) / data.frame) * frame;
break;
case SpriteAnimTarget.C:
break;
case SpriteAnimTarget.V:
break;
default:
break;
}
}
}
void animation(SpriteData* sprite)
{
foreach(i, ref d; sprite.anim)
@@ -452,11 +526,14 @@ class Sprite
{
continue;
}
sprite.animloop[i]++;
if(sprite.animloop[i] >= sprite.animloopcnt[i])
if(!sprite.animindex[i])
{
sprite.anim[i] = null;
continue;
sprite.animloop[i]++;
if(sprite.animloop[i] >= sprite.animloopcnt[i])
{
sprite.anim[i] = null;
continue;
}
}
continue;
}
@@ -729,28 +806,22 @@ class Sprite
{
//animeとめる
id = spid(id);
sprites[id].anim[SpriteAnimTarget.XY] = null;
sprites[id].x = x;
sprites[id].y = y;
sprites[id].linkx = cast(int)(x + (sprites[id].parent ? sprites[id].parent.linkx : 0));
sprites[id].linky = cast(int)(y + (sprites[id].parent ? sprites[id].parent.linky : 0));
sprites[id].anim[SpriteAnimTarget.XY] = null;
sprites[id].animindex[SpriteAnimTarget.XY] = 0;
sprites[id].animloop[SpriteAnimTarget.XY] = 0;
sprites[id].animloopcnt[SpriteAnimTarget.XY] = 0;
}
void spofs(int id, double x, double y, int z)
{
id = spid(id);
sprites[id].anim[SpriteAnimTarget.XY] = null;
sprites[id].x = x;
sprites[id].y = y;
sprites[id].z = z;
sprites[id].linkx = cast(int)(x + (sprites[id].parent ? sprites[id].parent.linkx : 0));
sprites[id].linky = cast(int)(y + (sprites[id].parent ? sprites[id].parent.linky : 0));
zChange = true;
sprites[id].anim[SpriteAnimTarget.XY] = null;
sprites[id].animindex[SpriteAnimTarget.XY] = 0;
sprites[id].animloop[SpriteAnimTarget.XY] = 0;
sprites[id].animloopcnt[SpriteAnimTarget.XY] = 0;
}
void getspofs(int id, out double x, out double y, out int z)
{
@@ -830,6 +901,23 @@ class Sprite
}
}
sprites[id].setAnimation(animdata, target, loop);
if(animdata[0].frame == 1)
{
sprites[id].animindex[target]++;
animation(&sprites[id], &animdata[0], target);
if(animcount == 1)
{
if(loop > 1 || loop == 0)
{
sprites[id].animindex[target] = 0;
sprites[id].animloopcnt[target]++;
}
else
{
sprites[id].anim[target] = null;
}
}
}
}
void spclr(int id)
{