Fix rendering
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@@ -302,7 +302,7 @@ class Console
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{
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if (!visibles[i] && !showCursor)
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continue;
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petitcom.chScreen2(petitcom.currentDisplay.rect[i].x, petitcom.currentDisplay.rect[i].y, petitcom.currentDisplay.rect[i].w, petitcom.currentDisplay.rect[i].h);
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petitcom.chRenderingDisplay(i);
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int consoleWidth = petitcom.currentDisplay.rect[i].w / fontWidth;
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int consoleHeight = petitcom.currentDisplay.rect[i].h / fontHeight;
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glDisable(GL_TEXTURE_2D);
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