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Implement Graphic2.gloadPalette

This commit is contained in:
otya128
2016-12-19 23:21:25 +09:00
parent 7cf62acc80
commit 9023198e23

View File

@@ -315,6 +315,11 @@ class Graphic
GraphicFBO gfbo = (cast(GraphicFBO)this);
gfbo.gloadPalette(x, y, w, h, array, palette, copymode);
}
if (cast(Graphic2)this)
{
Graphic2 g = (cast(Graphic2)this);
g.gloadPalette(x, y, w, h, array, palette, copymode);
}
}
int[2] gprios = [511, 511];
@@ -1220,4 +1225,23 @@ class Graphic2 : Graphic
gloadTempl(x, y, w, h, array, flag, copymode);
}
void gloadPalette(T, T2)(int x, int y, int w, int h, T[] array, T2[] palette, int copymode)
if ((is(T == int) || is(T == double)) && (is(T2 == int) || is(T2 == double)))
{
int arrayH = h, arrayW = w;
int sx, sy;
if (clipXYWH(writeArea[petitcom.displaynum], x, y, w, h, sx, sy, w, h))
return;
for (int iy = sy; iy < h; iy++)
{
for (int ix = sx; ix < w; ix++)
{
auto c = cast(int)palette[cast(int)array[iy * arrayW + ix]];
c = convertColor(c);
if (copymode || c >> 24)
*(buffer + (iy + y) * width + (x + ix)) = c;
}
}
df = true;
}
}