SPHOMEのバグ修正とLinuxでコンパイル通るようにした
This commit is contained in:
@@ -425,7 +425,7 @@ class Sprite
|
||||
{
|
||||
int x = cast(int)sprite.x;// - cast(int)(sprite.homex * sprite.scalex);
|
||||
int y = cast(int)sprite.y;// - cast(int)(sprite.homey * sprite.scaley);
|
||||
auto homex2 = ((sprite.w / 2 ) - sprite.homex) / dish;
|
||||
auto homex2 = ((sprite.w / 2 ) - sprite.homex) / disw;
|
||||
auto homey2 = ((sprite.h / 2 ) - sprite.homey) / dish;
|
||||
int w = sprite.w;
|
||||
int h = sprite.h;
|
||||
|
||||
Reference in New Issue
Block a user