windowを出すようにした
This commit is contained in:
@@ -4,6 +4,7 @@ import std.conv;
|
||||
import std.file;
|
||||
import otya.smilebasic.parser;
|
||||
import otya.smilebasic.error;
|
||||
import otya.smilebasic.petitcomputer;
|
||||
int main(string[] argv)
|
||||
{
|
||||
version(none)
|
||||
@@ -119,6 +120,8 @@ END
|
||||
{
|
||||
writeln(t);
|
||||
}
|
||||
auto pc = new PetitComputer();
|
||||
pc.run();
|
||||
readln();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -3,7 +3,35 @@ import derelict.sdl2.sdl;
|
||||
class PetitComputer
|
||||
{
|
||||
this()
|
||||
{
|
||||
}
|
||||
void run()
|
||||
{
|
||||
DerelictSDL2.load();
|
||||
SDL_Init(SDL_INIT_VIDEO);
|
||||
SDL_Window* window = SDL_CreateWindow("SMILEBASIC", SDL_WINDOWPOS_UNDEFINED,
|
||||
SDL_WINDOWPOS_UNDEFINED, 400, 240,
|
||||
SDL_WINDOW_SHOWN);
|
||||
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
while (true)
|
||||
{
|
||||
SDL_Event event;
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
while (SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_KEYDOWN,SDL_QUIT:
|
||||
return;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user