Implement SPSET(3)
This commit is contained in:
@@ -1474,6 +1474,17 @@ class BuiltinFunction
|
||||
return;
|
||||
p.sprite.spset(ix, u, v, w, h, cast(SpriteAttr)attr);
|
||||
}
|
||||
static void SPSET(PetitComputer p, int defno, out int ix)
|
||||
{
|
||||
if (!p.sprite.isValidDef(defno))
|
||||
{
|
||||
throw new OutOfRange(smilebasicFunctionName, 1);
|
||||
}
|
||||
ix = p.sprite.allocSprite();
|
||||
if (ix == -1)
|
||||
return;
|
||||
p.sprite.spset(ix, defno);
|
||||
}
|
||||
static void SPCHR(PetitComputer p, int id, int defno, DefaultValue!(int, false) V, DefaultValue!(int, false) W, DefaultValue!(int, false) H, DefaultValue!(int, false) ATTR)
|
||||
{
|
||||
if (!p.sprite.isValidSpriteId(id))
|
||||
|
||||
Reference in New Issue
Block a user