Implement SPSET(3)
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@@ -1474,6 +1474,17 @@ class BuiltinFunction
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return;
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p.sprite.spset(ix, u, v, w, h, cast(SpriteAttr)attr);
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}
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static void SPSET(PetitComputer p, int defno, out int ix)
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{
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if (!p.sprite.isValidDef(defno))
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{
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throw new OutOfRange(smilebasicFunctionName, 1);
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}
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ix = p.sprite.allocSprite();
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if (ix == -1)
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return;
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p.sprite.spset(ix, defno);
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}
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static void SPCHR(PetitComputer p, int id, int defno, DefaultValue!(int, false) V, DefaultValue!(int, false) W, DefaultValue!(int, false) H, DefaultValue!(int, false) ATTR)
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{
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if (!p.sprite.isValidSpriteId(id))
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@@ -823,6 +823,10 @@ class Sprite
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synchronized (this)
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sprites[id] = SpriteData(id, spdef, 0/*要調査*/);
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}
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int allocSprite()
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{
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return allocSprite(0, petitcom.displaynum ? cast(int)sprites.length - spmax - 1 : spmax - 1);
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}
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int allocSprite(int lower, int upper)
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{
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for (int i = lower; i <= upper; i++)
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