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BGを実装.

This commit is contained in:
otya128
2015-08-23 14:44:01 +09:00
parent 009c6deb61
commit 268abd0a29
5 changed files with 68 additions and 100 deletions

View File

@@ -205,6 +205,7 @@
<filesToClean>*.obj;*.cmd;*.build;*.json;*.dep</filesToClean>
</Config>
<Folder name="SMILEBASIC">
<File path="bg.d" />
<File path="builtinfunctions.d" />
<File path="compiler.d" />
<File path="draw.d" />

View File

@@ -588,6 +588,44 @@ class BuiltinFunction
static void TALK(wstring a1)
{
}
static void BGCLR(PetitComputer p, DefaultValue!(int, false) layer)
{
if(layer.isDefault)
{
foreach(bg; p.bg)
{
bg.clear;
}
return;
}
p.bg[cast(int)layer].clear;
}
static void BGSCREEN(PetitComputer p, int layer, int w, int h)
{
p.bg[layer].screen(w, h);
}
static void BGOFS(PetitComputer p, int layer, int x, int y, DefaultValue!(int, false) z)
{
z.setDefaultValue(p.bg[layer].offsetz);
p.bg[layer].ofs(x, y, cast(int)z);
}
static void BGCLIP(PetitComputer p, int layer, DefaultValue!(int, false) x, DefaultValue!(int, false) y,
DefaultValue!(int, false) x2, DefaultValue!(int, false) y2)
{
if(x.isDefault && y.isDefault && x2.isDefault && y2.isDefault)
{
p.bg[layer].clip();
}
if(x.isDefault || y.isDefault || x2.isDefault || y2.isDefault)
{
throw new IllegalFunctionCall("BGCLIP");
}
p.bg[layer].clip(cast(int)x, cast(int)y, cast(int)x2, cast(int)y2);
}
static void BGPUT(PetitComputer p, int layer, int x, int y, int screendata)
{
p.bg[layer].put(x, y, screendata);
}
//alias void function(PetitComputer, Value[], Value[]) BuiltinFunc;
static BuiltinFunction[wstring] builtinFunctions;
static this()

View File

@@ -895,13 +895,21 @@ class Compiler
int[] addresses = new int[label.labels.length];
foreach(int index, wstring l; label.labels)
{
if(label.sc.func)
try
{
addresses[index] =label.sc.func.label[l];
if(label.sc.func)
{
addresses[index] =label.sc.func.label[l];
}
else
{
addresses[index] = globalLabel[l];
}
}
else
catch(Error re)
{
addresses[index] = globalLabel[l];
//undefined labelは実行時に出る(TECDEMOが動かない)
addresses[index] = int.min;
}
}
if(label.isGosub)

View File

@@ -122,15 +122,15 @@ END
writeln(t);
}
}
try
//try
{
auto pc = new PetitComputer();
pc.run();
}
catch(Throwable t)
/*(Throwable t)
{
writeln(std.windows.charset.toMBSz(t.to!string).to!string);
readln();
}
}*/
return 0;
}

View File

@@ -12,6 +12,7 @@ import core.sync.mutex;
import otya.smilebasic.parser;
import otya.smilebasic.sprite;
import otya.smilebasic.error;
import otya.smilebasic.bg;
enum Button
{
NONE = 0,
@@ -155,35 +156,6 @@ class PetitComputer
uint gcolor = -1;
GraphicPage[] GRP;
GraphicPage GRPF;
GraphicPage[] GRPFColor;
GraphicPage[][] GRPFColorFore;
SDL_Surface* s8x8;
SDL_Texture* t8x8;
SDL_Surface* createSurfaceFromFile(string file)
{
SDL_RWops* stream = SDL_RWFromFile(toStringz(file), toStringz("rb"));
auto surfacesrc = IMG_LoadPNG_RW(stream);
SDL_RWclose(stream);
return surfacesrc;
}
//PNG画像から透過色のpixelを指定して透過しGRPを作る
GraphicPage createGraphicPage(string file, int pixel)
{
SDL_RWops* stream = SDL_RWFromFile(toStringz(file), toStringz("rb"));
auto surfacesrc = IMG_LoadPNG_RW(stream);
SDL_Surface* surface = SDL_CreateRGBSurface(0, surfacesrc.w, surfacesrc.h, 32, 0, 0, 0, 0);
SDL_Rect rect;
rect.x = 0;
rect.y = 0;
rect.w = surfacesrc.w;
rect.h = surfacesrc.h;
SDL_SetColorKey(surfacesrc, SDL_TRUE, (cast(uint*)surface.pixels)[pixel]);
int i = SDL_BlitSurface(surfacesrc, &rect, surface, &rect);
auto grp = new GraphicPage(surface);
SDL_FreeSurface(surfacesrc);
SDL_RWclose(stream);
return grp;
}
GraphicPage createGRPF(string file)
{
SDL_RWops* stream = SDL_RWFromFile(toStringz(file), toStringz("rb"));
@@ -229,67 +201,6 @@ class PetitComputer
SDL_FreeSurface(src);
return new GraphicPage(surface);
}
GraphicPage createGRPF(int color, SDL_Surface *src)
{
SDL_Surface* surface = SDL_CreateRGBSurface(0, src.w, src.h, 32, 0, 0, 0, 0);
auto srcpixels = (cast(uint*)src.pixels);
auto pixels = (cast(uint*)surface.pixels);
for(int x = 0; x < src.w; x++)
{
for(int y = 0; y < src.h; y++)
{
ubyte r, g, b, a;
SDL_GetRGBA(*srcpixels, src.format, &r, &g, &b, &a);
//if(a == 0)
{
auto back = consoleColor[color];
r = back >> 16 & 0xFF;
g = back >> 8 & 0xFF;
b = back & 0xFF;
a = back >> 24 & 0xFF;
}
*pixels = SDL_MapRGBA(surface.format, r, g, b, a);
pixels++;
srcpixels++;
}
}
return new GraphicPage(surface);
}
GraphicPage createGRPF(int color, int colorFore, SDL_Surface *src)
{
SDL_Surface* surface = SDL_CreateRGBSurface(0, src.w, src.h, 32, 0, 0, 0, 0);
auto srcpixels = (cast(uint*)src.pixels);
auto pixels = (cast(uint*)surface.pixels);
for(int x = 0; x < src.w; x++)
{
for(int y = 0; y < src.h; y++)
{
ubyte r, g, b, a;
SDL_GetRGBA(*srcpixels, src.format, &r, &g, &b, &a);
if(r == 158 && g == 0 && b == 93 && a == 255)
{
auto back = consoleColor[color];
r = back >> 16 & 0xFF;
g = back >> 8 & 0xFF;
b = back & 0xFF;
a = back >> 24 & 0xFF;
}
else
{
//雑
auto fore = consoleColor[colorFore];
r = fore >> 16 & 0xFF;
g = fore >> 8 & 0xFF;
b = fore & 0xFF;
a = fore >> 24 & 0xFF;
}
*pixels = SDL_MapRGBA(surface.format, r, g, b, a);
pixels++;
srcpixels++;
}
}
return new GraphicPage(surface);
}
GraphicPage createEmptyPage()
{
auto surface = SDL_CreateRGBSurface(0, 512, 512, 32, 0xff000000, 0x00ff0000, 0x0000ff00, 0xff);
@@ -555,6 +466,7 @@ class PetitComputer
}
xscreenmode = mode2;
}
BG[4] bg;
void render()
{
buttonTable = new Button[SDL_SCANCODE_SLEEP + 1];
@@ -563,7 +475,7 @@ class PetitComputer
buttonTable[SDL_SCANCODE_LEFT] = Button.LEFT;
buttonTable[SDL_SCANCODE_RIGHT] = Button.RIGHT;
buttonTable[SDL_SCANCODE_SPACE] = Button.A;
bool renderprofile;// = true;
bool renderprofile = true;
try
{
version(Windows)
@@ -634,6 +546,11 @@ class PetitComputer
glViewport(0, 240, 400, 240);
}
sprite.render();
glBindTexture(GL_TEXTURE_2D, GRP[bgpage].glTexture);
for(int i = 0; i < bg.length; i++)
{
bg[i].render(400f, 240f);
}
/* if(this.sprite.sprites[0].define)
if(this.sprite.sprites[0].u == 0)
{
@@ -731,6 +648,8 @@ class PetitComputer
core.thread.Thread thread = new core.thread.Thread(&render);
thread.start();
sprite = new Sprite(this);
for(int i = 0; i < bg.length; i++)
bg[i] = new BG(this);
auto startTicks = SDL_GetTicks();
//とりあえず
auto parser = new Parser(
@@ -738,9 +657,10 @@ class PetitComputer
//readText("./SYS/GAME2RPG.TXT").to!wstring
//readText("./SYS/GAME1DOTRC.TXT").to!wstring
//readText(input("LOAD PROGRAM:", true).to!string).to!wstring
readText("./SYS/EX8TECDEMO.TXT").to!wstring
//readText("./SYS/EX1TEXT.TXT").to!wstring
//readText("FIZZBUZZ.TXT").to!wstring
readText("TEST.TXT").to!wstring
//readText("TEST.TXT").to!wstring
/*"?ABS(-1)
LOCATE 0,10
COLOR 5
@@ -783,8 +703,9 @@ class PetitComputer
auto vm = parser.compile();
bool running = true;
vm.init(this);
vm.dump;
//vm.dump;
this.vm = vm;
bg[0].put(0,0,1);
//gpset(0, 10, 10, 0xFF00FF00);
//gline(0, 0, 0, 399, 239, RGB(0, 255, 0));
//gfill(0, 78, 78, 40, 40, RGB(0, 255, 255));