Fix GPRIO
This commit is contained in:
@@ -668,7 +668,17 @@ class Graphic
|
||||
}
|
||||
gload(x, y, w, h, cast(int[])paint.buffer, 0, copymode);
|
||||
}
|
||||
int gprio;
|
||||
int[2] gprios = [1, 1];
|
||||
|
||||
@property ref gprio()
|
||||
{
|
||||
return gprios[petitcom.displaynum];
|
||||
}
|
||||
@property void gprio(int value)
|
||||
{
|
||||
gprios[petitcom.displaynum] = value;
|
||||
}
|
||||
|
||||
void render()
|
||||
{
|
||||
for (int i = 0; i < petitcom.currentDisplay.rect.length; i++)
|
||||
@@ -681,7 +691,7 @@ class Graphic
|
||||
if (!visibles[display])
|
||||
return;
|
||||
petitcom.chRenderingDisplay(display);
|
||||
float z = gprio;
|
||||
float z = gprios[display];
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
glBindTexture(GL_TEXTURE_2D, GRP[showPage[display]].glTexture);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
Reference in New Issue
Block a user