Adam Jackson db0dd06ddf glx: Allow arbitrary context attributes for direct contexts
For direct contexts, most context attributes don't require any
particular awareness on the part of the server. Examples include
GLX_ARB_create_context_no_error and GLX_ARB_context_flush_control, where
all of the behavior change lives in the renderer; since that's on the
client side for a direct context, there's no reason for the X server to
validate the attribute.

The context attributes will still be validated on the client side, and
we still validate attributes for indirect contexts since the server
implementation might need to handle them. For example, the indirect
code might internally use ARB_context_flush_control for all contexts, in
which case it would need to manually emit glFlush when the client
switches between two indirect contexts that didn't request the no-flush
attribute.

Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-07-31 10:59:09 -04:00
2017-06-20 16:37:24 -04:00
2017-04-25 15:01:23 -07:00
2017-06-20 16:37:24 -04:00
2016-05-29 19:20:51 -07:00
2017-06-20 16:37:24 -04:00
2013-08-17 12:17:36 +02:00
2017-06-13 10:38:39 -04:00
2017-04-11 08:51:34 -04:00
2012-11-05 13:24:57 -06:00

					X Server

The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.

Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.

For a comprehensive overview of X Server and X Window System, consult the
following article:
https://en.wikipedia.org/wiki/X_server

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