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d7ac9aff061f2961e6b76557dda97b57988ce362
Introduced in
73698d41e4 "Make XYToWindow a screen function"
Moving the code into miwindow.c changed the start of the loop from
RootWindow()->firstChild to DeepestSpriteWindow(). This function is only
supposed to be called from miXYToWindow which resets spriteTraceGood to 1,
thus DeepestSpriteWindow() is always the root window anyway.
What got dropped was the firstChild as the first window to handle, so we may
end up with the root window twice in the sprite trace.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
X Server
The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.
Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.
For a comprehensive overview of X Server and X Window System, consult the
following article:
http://en.wikipedia.org/wiki/X_server
All questions regarding this software should be directed at the
Xorg mailing list:
http://lists.freedesktop.org/mailman/listinfo/xorg
Please submit bug reports to the Xorg bugzilla:
https://bugs.freedesktop.org/enter_bug.cgi?product=xorg
The master development code repository can be found at:
git://anongit.freedesktop.org/git/xorg/xserver
http://cgit.freedesktop.org/xorg/xserver
For patch submission instructions, see:
http://www.x.org/wiki/Development/Documentation/SubmittingPatches
For more information on the git code manager, see:
http://wiki.x.org/wiki/GitPage
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