mirror of
https://github.com/X11Libre/xserver.git
synced 2026-04-14 17:18:09 +00:00
ce634e84d4bb559f01203653c5ffd6397f4b0366
Slightly optimize the fragment shader, as if we are not repeat case and not exceed the valid texture range, then we don't need to recalculate the coords. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
X Server
The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.
Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.
For a comprehensive overview of X Server and X Window System, consult the
following article:
http://en.wikipedia.org/wiki/X_server
All questions regarding this software should be directed at the
Xorg mailing list:
http://lists.freedesktop.org/mailman/listinfo/xorg
Please submit bug reports to the Xorg bugzilla:
https://bugs.freedesktop.org/enter_bug.cgi?product=xorg
The master development code repository can be found at:
git://anongit.freedesktop.org/git/xorg/xserver
http://cgit.freedesktop.org/xorg/xserver
For patch submission instructions, see:
http://www.x.org/wiki/Development/Documentation/SubmittingPatches
For more information on the git code manager, see:
http://wiki.x.org/wiki/GitPage
Description
Languages
C
96.4%
Roff
1.1%
Objective-C
1%
Meson
0.9%
Shell
0.2%
Other
0.2%