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c33e39c86be2010b169ffbd8adbe53b93222dc5f
Fill in __glXDisp_GetCompressedTexImageARB and __glXDispSwap_GetCompressedTexImageARB to finish support for GL_ARB_texture_compression. With this extension (and the related compression extensions), the server-side GLX supports all of the protocol for GL 1.4. w00t! The bad news is that this has received only minimal testing, and Mesa does not contain any good tests for GL_ARB_texture_compression.
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