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77c7a64e8885696665556c9fbcb3cffb552e367a
The matrix computation for rotation and reflection resulted in dropping a row or column of pixels as the offsets used in the matrix computations used width and height rather than width-1 and height-1. Signed-off-by: Keith Packard <keithp@keithp.com>
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Truly free fork of the XOrg project.
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