Ken Thomases 4513f924a7 XQuartz: Fix how we calculate the height of the OSX menu bar
+[NSScreen mainScreen] does not mean the primary display.  It used to mean the
one with the key window.  When "Displays have separate spaces" is enabled, it
means the active screen, the one whose menu bar is mostly opaque.  As such, it
may not be the screen whose lower-left corner is located at (0, 0).  That's
why its max-Y is not necessarily comparable to its height.  That only works
for the primary display.

This code could use [[NSScreen screens] firstObject].  This is always the
primary display, the one whose lower-left corner is at (0, 0).

Once that's done, the above change should be reverted.  The height of the
visible frame would be the full height of the screen minus the menu bar _and
the Dock_ if the Dock is along the bottom of the screen.

Actually, there's a theoretically-simpler approach: use
-[NSMenu menuBarHeight].  That replaces a long-deprecated method
+[NSMenuView menuBarHeight].  However, there was a bug in Tiger that led to
the former not working while the latter still worked. I haven't actually
checked recently.

CrossOver's still-kicking X server code uses this code, which tries all of
the above:

       NSScreen* primaryScreen = [[NSScreen screens] objectAtIndex:0];
       aquaMenuBarHeight = [[NSApp mainMenu] menuBarHeight];
       if (!aquaMenuBarHeight) aquaMenuBarHeight = [NSMenuView menuBarHeight];
       if (!aquaMenuBarHeight) aquaMenuBarHeight =
           NSHeight([primaryScreen frame]) - NSMaxY([primaryScreen visibleFrame]);

Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
2015-10-13 14:19:05 -07:00
2015-07-08 16:40:57 -04:00
2015-09-29 12:21:34 -04:00
2015-09-23 10:24:48 -04:00
2015-07-08 16:40:58 -04:00
2013-08-17 12:17:36 +02:00
2015-09-23 14:28:56 -04:00
2014-03-12 08:50:05 +01:00
2012-11-05 13:24:57 -06:00

					X Server

The X server accepts requests from client applications to create windows,
which are (normally rectangular) "virtual screens" that the client program
can draw into.

Windows are then composed on the actual screen by the X server
(or by a separate composite manager) as directed by the window manager,
which usually communicates with the user via graphical controls such as buttons
and draggable titlebars and borders.

For a comprehensive overview of X Server and X Window System, consult the
following article:
http://en.wikipedia.org/wiki/X_server

All questions regarding this software should be directed at the
Xorg mailing list:

        http://lists.freedesktop.org/mailman/listinfo/xorg

Please submit bug reports to the Xorg bugzilla:

        https://bugs.freedesktop.org/enter_bug.cgi?product=xorg

The master development code repository can be found at:

        git://anongit.freedesktop.org/git/xorg/xserver

        http://cgit.freedesktop.org/xorg/xserver

For patch submission instructions, see:

	http://www.x.org/wiki/Development/Documentation/SubmittingPatches

For more information on the git code manager, see:

        http://wiki.x.org/wiki/GitPage

Description
Truly free fork of the XOrg project.
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