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27011254c4de4e573a0851bf46892fb488db6522
Devices are only activated once - right after they've been added to the server. If a device failes activation, it's dead. There's no reason to continue. Return the error code from ActivateDevice() without setting up sprite information or even sending a event to the client. Then - in the DDX - just remove the device again. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
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Truly free fork of the XOrg project.
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