Commit Graph

19766 Commits

Author SHA1 Message Date
Enrico Weigelt, metux IT consult
fe4babb62a (!1714) exa: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons,
so use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
2c1d1cb127 (!1714) damage: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
e077611eea (!1714) Xext: xv: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
32176d9125 (!1714) Xext: shm: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
57ce720511 (!1714) dix: add per-screen pixmap destructor mechanism
Right now, extension specific pixmap destruction procedures are implemented
by wrapping the ScreenRec's DestroyPixmap() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

It's even getting worse: the proc also has to do ref counting, and only destroy
the pixmap if refconter reaching zero - that's all done in the individual screen
drivers. Therefore, all extensions must check for refcnt == 1, in order to know
when to really act.

This commit introduces a simple approach for letting extension hook into the
pixmap destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
c6768ddb54 (!1714) dri3: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
4a1035175e (!1714) render: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
b3fee214d4 (!1714) xvmc: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
4a313ffbd7 (!1714) xv: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
6bc5256f7b (!1714) xfixes: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
ce9f4c3876 (!1714) Xext: shm: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
07dc61c736 (!1714) dix: add per-screen close notify hook
Right now, extension specific actions on screen closing implemented by wrapping
the ScreenRec's PositionWindow() proc pointer: the extensions are storing the
original pointer in their private data and putting in their own one. On each
call, their proc restores the original one, calls it, and switches back again.
When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
screen closing path safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their hook proc (and an
opaque pointer) and get called back - w/o ever having to mess with the
ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
6de0a520ca (!1714) rootless: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
b3b331ec06 (!1714) dbe: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
73e204447c (!1714) composite: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
6de58372f9 (!1714) dix: add per-screen window position notify hook
Right now, extension specific actions on window positioning are implemented
by wrapping the ScreenRec's PositionWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window positioning path safely, w/o having to care much about side effects
with the call chain. Extensions now can simply register their hook proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
2c0e43554c FIXME (!1714) FIXME !!! mi: overlay: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
aa53a94e5c (!1714) xwayland: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
d1bfde4376 (!1714) xfree86: dri: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
47c9a6fb17 (!1714) xfree86: xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
7dd1dc927b (!1714) kdrive: xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
0aac49e655 (!1714) rootless: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

2do: should check whether it's better to directly assign the screen procs,
w/o any wrapping at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
c34d4fd656 (!1714) composite: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
08c7f90d9a (!1714) xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
0af2a5dc78 (!1714) damage: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
7d628f2645 (!1714) render: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
3ce4b21a90 (!1714) present: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
54072faef9 (!1714) dbe: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
7fbcf0d58a (!1714) dix: add per-screen window destructor hook
Right now, extension specific window destruction procedures are implemented
by wrapping the ScreenRec's DestroyWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
8605762749 (!1705) xwin: drop wrapping on ScreenRec->ModifyPixmapHeader()
Instead of complicated wrapping, just call fbModifyPixmapHeader() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
7f4d46274b (!1705) xwin: drop winResizeWindowMultiWindow()
This wrapping function for Screen->ResizeWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
6fa17c0e81 (!1705) xwin: drop wrapping on ScreenRec->MoveWindow()
Instead of complicated wrapping, just call fbMoveWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
1e804bb2f4 (!1705) xwin: drop wrapping on ScreenRec->RestackWindow()
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
6fac1f9750 (!1705) xwin: drop wrapping on ScreenRec->ReparentWindow()
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
7ddfe4d310 (!1705) xwin: drop wrapping on ScreenRec->UnrealizeWindow()
Instead of complicated wrapping, just call fbUnrealizeWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
78c4bea4f8 (!1705) xwin: drop wrapping on ScreenRec->RealizeWindow()
Instead of complicated wrapping, just call fbRealizeWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
def074c6c0 (!1705) xwin: drop wrapping on ScreenRec->SetShape()
Instead of complicated wrapping, just call fbSetShape() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
2b7ee5e50e (!1705) xwin: drop winCopyWindowMultiWindow()
This wrapping function for Screen->CopyWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
66656906e4 (!1705) xwin: call winFinishScreenInitFB() directly
Both engines, GDI as well as DirectDraw, using the same screen init finish function,
so no need to keep indirection via per-engine callback pointer.

The winFinishScreenInitFB() can also be made static now.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
ea1901d1eb (!1705) xwin: glx: drop glxWinUnrealizeWindow()
It does nothing more than just calling the original/wrapped function,
so we don't need that at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
9fb614af0e (!1705) xwin: glx: drop glxWinRealizeWindow()
It does nothing more than just calling the original/wrapped function,
so we don't need that at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
8111e72bd8 (!1705) xwin: drop wrapping on ScreenRec->ChangeWindowAttributes()
Instead of complicated wrapping, just call fbCreateWindow directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
8fb8529f06 (!1705) xwin: drop wrapping on ScreenRec->CreateWindow()
Instead of complicated wrapping, just call fbCreateWindow directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
5b386014f2 (!1705) xwin: drop wrapping on ScreenRec->PositionWindow()
Instead of complicated wrapping, just call fbPositionWindow directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
3fa4489403 (!1705) xwin: drop wrapping on ScreenRec->DestroyWindow()
Instead of complicated wrapping, just call fbDestroyWindow directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
4420e80f65 (!1799) xkb: unexport XkbCopyControls()
Not used by any drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
0a25c20375 (!1799) xkb: unexport XkbDeviceApplyKeymap()
Not used by any drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
c61e4ae089 (!1799) xkb: unexport XkbSendNewKeyboardNotify()
Not used by any drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
5de69649de (!1799) xkb: unexport XkbApplyVirtualModChanges()
Not used by any drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00
Enrico Weigelt, metux IT consult
6293c10f57 (!1799) xkb: unexport XkbApplyCompatMapToKey()
Not used by any drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-02 17:35:14 +01:00