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dix: stick a warning in about loss of subpixel precision.
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@@ -938,6 +938,7 @@ GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
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&pDev->last.valuators[first_valuator]);
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/* Update the valuators with the true value sent to the client*/
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/* FIXME: we lose subpixel precision here. */
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if(v0) *v0 = x;
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if(v1) *v1 = y;
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