Thomas Hellstrom 8da981712f vmware/vmwgfx: Always allocate shared hardware surfaces.
Hardware surfaces are all likely to be shared at some point, and we *really*
don't want to change a hardware surface that is bound as a drm framebuffer.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
2014-01-15 11:11:55 +01:00
2012-01-12 13:53:53 +01:00
2013-04-12 11:29:26 +02:00
2014-01-09 14:31:46 +01:00
2009-05-12 16:43:13 -07:00

Copyright (C) 1999-2009 VMware, Inc.
All Rights Reserved

The code here may be used/distributed under the terms of the standard
XFree86 license.

Documentation on the VMware SVGA Device programming model
has been updated and expanded, and it now lives at:

http://vmware-svga.sourceforge.net/

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