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We shouldn't just discard the mask if the user requests that we render the glyphs through a low bitdepth mask - and in doing so we should also be careful not to improve the bitdepth of that mask (since we don't take into account the extra quantisation desired). Testcase: render-glyphs Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
9.2 KiB
9.2 KiB