man: Mention the new default accel

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This commit is contained in:
Chris Wilson
2013-10-24 19:45:30 +01:00
parent 0d87113080
commit f0d2f1d4e0

View File

@@ -132,13 +132,13 @@ In addition, there are a pair of sub-options to limit the acceleration for
debugging use. Specify \*qoff\*q to disable all acceleration, or \*qblt\*q to
disable render acceleration and only use the BLT engine.
.IP
Default: use UXA (render acceleration)
Default: use SNA (render acceleration)
.TP
.BI "Option \*qTearFree\*q \*q" boolean \*q
Disable or enable TearFree updates. This option forces X to perform all
rendering to a backbuffer prior to updating the actual display. It requires
an extra memory allocation the same size as a framebuffer, the occasional extra
copy, and requires Damage tracking update. Thus enabling TearFree requires more
copy, and requires Damage tracking. Thus enabling TearFree requires more
memory and is slower (reduced throughput) and introduces a small amount of
output latency, but it should not impact input latency. However, the update to
the screen is then performed synchronously with the vertical refresh of the