dri3: Always flush glamor before sharing pixmap storage with clients

Even if glamor_gbm_bo_from_pixmap / glamor_fd_from_pixmap themselves
don't trigger any drawing, there could already be unflushed drawing to
the pixmap whose storage we share with a client.

(Ported from amdgpu commit 4b17533fcb30842caf0035ba593b7d986520cc85)
Acked-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Michel Dänzer
2019-05-09 12:35:37 +02:00
parent d1d8e3c8d0
commit f758908db4

View File

@@ -220,29 +220,13 @@ static int radeon_dri3_fd_from_pixmap(ScreenPtr screen,
RADEONInfoPtr info = RADEONPTR(scrn);
if (info->use_glamor) {
Bool need_flush = TRUE;
int ret = -1;
#if XORG_VERSION_CURRENT >= XORG_VERSION_NUMERIC(1,19,99,904,0)
struct gbm_bo *gbm_bo = glamor_gbm_bo_from_pixmap(screen, pixmap);
int ret = glamor_fd_from_pixmap(screen, pixmap, stride, size);
if (gbm_bo) {
ret = gbm_bo_get_fd(gbm_bo);
gbm_bo_destroy(gbm_bo);
if (ret >= 0)
need_flush = FALSE;
}
#endif
if (ret < 0)
ret = glamor_fd_from_pixmap(screen, pixmap, stride, size);
/* glamor might have needed to reallocate the pixmap storage and
* copy the pixmap contents to the new storage. The copy
* operation needs to be flushed to the kernel driver before the
* client starts using the pixmap storage for direct rendering.
/* Any pending drawing operations need to be flushed to the
* kernel driver before the client starts using the pixmap
* storage for direct rendering.
*/
if (ret >= 0 && need_flush)
if (ret >= 0)
radeon_cs_flush_indirect(scrn);
return ret;