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dri3: Always flush glamor before sharing pixmap storage with clients
Even if glamor_gbm_bo_from_pixmap / glamor_fd_from_pixmap themselves don't trigger any drawing, there could already be unflushed drawing to the pixmap whose storage we share with a client. (Ported from amdgpu commit 4b17533fcb30842caf0035ba593b7d986520cc85) Acked-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -220,29 +220,13 @@ static int radeon_dri3_fd_from_pixmap(ScreenPtr screen,
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RADEONInfoPtr info = RADEONPTR(scrn);
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if (info->use_glamor) {
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Bool need_flush = TRUE;
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int ret = -1;
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#if XORG_VERSION_CURRENT >= XORG_VERSION_NUMERIC(1,19,99,904,0)
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struct gbm_bo *gbm_bo = glamor_gbm_bo_from_pixmap(screen, pixmap);
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int ret = glamor_fd_from_pixmap(screen, pixmap, stride, size);
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if (gbm_bo) {
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ret = gbm_bo_get_fd(gbm_bo);
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gbm_bo_destroy(gbm_bo);
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if (ret >= 0)
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need_flush = FALSE;
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}
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#endif
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if (ret < 0)
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ret = glamor_fd_from_pixmap(screen, pixmap, stride, size);
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/* glamor might have needed to reallocate the pixmap storage and
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* copy the pixmap contents to the new storage. The copy
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* operation needs to be flushed to the kernel driver before the
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* client starts using the pixmap storage for direct rendering.
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/* Any pending drawing operations need to be flushed to the
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* kernel driver before the client starts using the pixmap
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* storage for direct rendering.
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*/
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if (ret >= 0 && need_flush)
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if (ret >= 0)
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radeon_cs_flush_indirect(scrn);
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return ret;
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