Copy the damaged areas which are still valid in the other scanout pixmap
from there, then only copy the remaining damaged area from the screen
pixmap.
This is slightly more efficient (only needs one Damage record instead of
two, and only needs to copy each screen update across PCIe once with
ShadowPrimary and a discrete GPU), and will be significantly more
efficient for PRIME with the following change.
(Ported from radeon commit eda1f3df6aaed683036369fe8820da4dac3c2ae2)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Will be needed higher up by the following changes. No functional change.
(Ported from radeon commit 2f6e5fb15f1a9ce523c85550e493f8bda9d0c00f)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Only copy once for each time we update the corresponding scanout pixmap.
This can significantly reduce the bandwidth usage when there are
frequent updates to the screen pixmap.
This initial implementation only works when both the master and slave
screens use this driver.
(Ported from radeon commit 99232f64db52812a843cd616d263d3a6b90eef3d)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This further reduces the PCIe bandwidth usage.
(Ported from radeon commit b0867063abb197b9134166706d99fcbe5f204bb5,
plus leak fix from 5a57005178fc13b6f7e513458ca6dae72a3e5783)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This reduces PCIe bandwidth usage and tearing.
(Ported from radeon commit ad0a0656dd0e74683e6d7789decba827aa29c221)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This should allow using multiple CRTCs via RandR 1.4 even with xserver
< 1.17. It also simplifies the code a little, and paves the way for
following changes.
(Ported from radeon commits 4cfa4615f79f64062e5e771cd45dd7048f48b4f6
and a92c27484703abc7c410b6ae0e4b8d1efbbb8e6f)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
At least with older kernels, the flip may never complete otherwise,
which can result in us hanging in drmmode_set_mode_major.
Fixes: https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-ati/+bug/1577170
(Ported from radeon commits 9090309e057dc703d1a5bffd88e6cae14108cfc3,
e520ce0ec0adf91ddce5c932d4b3f9477fd49304,
a36fdaff40d5b4795a1400c348a80eee94892212 and
4bd2d01552f18153afa03a8947b22eebf3d67c6b)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This further reduces the compositing slowdown due to flushing overhead,
by only flushing when the X server actually sends XDamageNotify events
to a client, and there hasn't been a flush yet in the meantime.
(Ported from radeon commit 121a6de72da5fcf9a32408eff36b2235f3dfbcfe)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We only need to flush for XDamageNotify events.
Significantly reduces compositing slowdown due to flushing overhead, in
particular with glamor.
(Ported from radeon commit 9a1afbf61fbb2827c86bd86d295fa0848980d60b)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Should make the amdgpu_drm_queue_alloc error handling clearer, and gets
rid of a compile warning about it returning NULL.
(Ported from radeon commit a37af701768b12d86868a831a79f1e02ee4968cf)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We need that in amdgpu_dri2_drawable_crtc as well for priv->vblank_delta
to work as intended.
amdgpu_dri2_get_msc was already doing this.
Fixes hangs in some cases when using VDPAU via DRI2 and moving the
window between CRTCs.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
On multi GPU platform, some screen is created by other GPU DDX.
Signed-off-by: Qiang Yu <Qiang.Yu@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Basically a conversion from .dir-locals.el. EditorConfig supports many
more editors and IDEs.
(Ported from radeon commit aa07b365d7b0610411e118f105e49daff5f5a5cf)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This makes TearFree work with arbitrary transforms, and makes transforms
work better even without TearFree, with xserver >= 1.12.
v2: Preserve clamping of transformed damage extents to CRTC boundaries.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Fixes leaking active scanout buffers across a server reset, which also
fixes server reset with glamor and active scanout buffers.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
All unflip checks apply to flips as well, but not vice versa.
v2: Add comment above amdgpu_present_check_unflip (Alex)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We failed to do this when going back to scanning out directly from the
screen pixmap.
As a bonus, since we now destroy drmmode_crtc->scanout[] after setting
the new scanout buffer, we may avoid the CRTC turning off intermittently
in this case.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
If we're doing reverse-prime; or doing rotation the main fb is not used,
and there is no reason to add it in this case.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
(Ported from xserver commit 4313122dea0df9affc280ee698e929489061ccc6)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
drmmode_set_mode_major() is the only user of drmmode->fb_id and will
create it if necessary.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
(Ported from xserver commit 877453212166fdc912e0d687cdecee11aba563b5)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Otherwise, glamor doesn't pick up the new screen pixmap size and
continues using the old size, leaving garbage in some areas after
enlarging the screen.
Fixes regression from commit c315c00e44
("Propagate failure from amdgpu_set_pixmap_bo").
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Now the HW cursor can be used with TearFree rotation.
This also allows always using the separate scanout pixmap mechanism for
rotation, so that should be much smoother even without TearFree enabled.
(Ported from radeon commit 7835558acdce318130ba4a09ef936fd675e3197d)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Fixes leaking any existing pixmap private.
While we're at it, also fix leaking the GBM BO if
amdgpu_glamor_create_textured_pixmap fails.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Fixes corruption when using DRI2 PRIME render offloading with the master
screen using this driver.
Reported-by: Qiang Yu <qiang.yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Qiang Yu <qiang.yu@amd.com>
So it can be used outside of the DRI2 code.
v2: Keep pixmap refcnt increment in amdgpu_dri2_create_buffer2 (Qiang Yu)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Qiang Yu <qiang.yu@amd.com> (v1)
There were two static helpers for the same purpose. Consolidate them
into a single inline helper which can be used anywhere.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Qiang Yu <qiang.yu@amd.com>
Retrieves the tiling information about a pixmap BO from the kernel
driver.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Qiang Yu <qiang.yu@amd.com>