Prevent two-finger taps from being ignored

When two fingers are used, the coordinates of only one of them is taken into
account. This can lead to sudden variations of the absolute coordinates when
two-fingers taps are performed if the finger considered changes.

Take into account coordinates variations to prevent unwanted taps only if
the number of fingers doesn't change.

Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Gabriele Mazzotta
2014-07-27 12:58:18 +02:00
committed by Peter Hutterer
parent a36edf8307
commit 7d0ff39519

View File

@@ -1960,8 +1960,9 @@ HandleTapProcessing(SynapticsPrivate * priv, struct SynapticsHwState *hw,
(priv->tap_max_fingers <=
((priv->horiz_scroll_twofinger_on ||
priv->vert_scroll_twofinger_on) ? 2 : 1)) &&
((abs(hw->x - priv->touch_on.x) >= para->tap_move) ||
(abs(hw->y - priv->touch_on.y) >= para->tap_move)));
(priv->prevFingers == hw->numFingers &&
((abs(hw->x - priv->touch_on.x) >= para->tap_move) ||
(abs(hw->y - priv->touch_on.y) >= para->tap_move))));
press = (hw->left || hw->right || hw->middle);
if (touch) {