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4 Commits

Author SHA1 Message Date
Peter Hutterer
1dd61111ad evdev 2.10.5
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-01-18 13:14:29 +10:00
Alexander Volkov
231061d004 Don't send pointer events in addition to touch events
Updating abs_vals for touch events since d24431a186
leads to posting Motion events with updated coordinates to the X server,
which in turn resends them to clients.

Don't queue Motion events for touch events, the X server should
synthesize them itself.

Signed-off-by: Alexander Volkov <a.volkov@rusbitech.ru>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2017-01-03 11:28:17 +10:00
David Strobach
425ed6017a Middle emulation - make the emulated button number configurable
Sometimes it may be desirable to remap physical middle button
to something else and use emulation instead. The emulation is
however hardcoded to emulate physical button 2, so the emulated
button gets remapped together with the physical one. This patch
adds the Emulate3Button configuration option to allow for user
selection of the emulated button number and a configuration
like this:

Section "InputClass"
    Identifier "Middle button emulation config"
    MatchProduct ".... some device ..."
    MatchDriver "evdev"
    Option "Emulate3Buttons" "on"
    Option "Emulate3Button" "9"
EndSection

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2016-11-21 15:26:58 +10:00
Peter Hutterer
7251e42dfb Fix off-by-one error counting axes
We stopped counting one too early, but still initialized that axis later,
leading to a bug macro to trigger.

https://bugs.freedesktop.org/show_bug.cgi?id=97956

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
2016-10-24 08:27:24 +10:00
6 changed files with 61 additions and 8 deletions

View File

@@ -23,7 +23,7 @@
# Initialize Autoconf
AC_PREREQ([2.60])
AC_INIT([xf86-input-evdev],
[2.10.4],
[2.10.5],
[https://bugs.freedesktop.org/enter_bug.cgi?product=xorg],
[xf86-input-evdev])
AC_CONFIG_SRCDIR([Makefile.am])

View File

@@ -33,6 +33,8 @@
#define EVDEV_PROP_MIDBUTTON "Evdev Middle Button Emulation"
/* CARD32 */
#define EVDEV_PROP_MIDBUTTON_TIMEOUT "Evdev Middle Button Timeout"
/* CARD8 */
#define EVDEV_PROP_MIDBUTTON_BUTTON "Evdev Middle Button Button"
/* Wheel emulation */
/* BOOL */

View File

@@ -94,6 +94,11 @@ Sets the timeout (in milliseconds) that the driver waits before deciding
if two buttons where pressed "simultaneously" when 3 button emulation is
enabled. Default: 50. Property: "Evdev Middle Button Timeout".
.TP 7
.BI "Option \*qEmulate3Button\*q \*q" integer \*q
Specifies the physical button number to be emitted if middle button emulation
is triggered.
Default: 2. Property: "Evdev Middle Button Button".
.TP 7
.BI "Option \*qEmulateWheel\*q \*q" boolean \*q
Enable/disable "wheel" emulation. Wheel emulation means emulating button
press/release events when the mouse is moved while a specific real button
@@ -283,6 +288,9 @@ value.
.BI "Evdev Middle Button Timeout"
1 16-bit positive value.
.TP 7
.BI "Evdev Middle Button Button"
1 8-bit value, allowed range 0-32, 0 disables the button.
.TP 7
.BI "Evdev Wheel Emulation"
1 boolean value (8 bit, 0 or 1).
.TP 7

View File

@@ -45,6 +45,7 @@
static Atom prop_mbemu = 0; /* Middle button emulation on/off property */
static Atom prop_mbtimeout = 0; /* Middle button timeout property */
static Atom prop_mbbuton = 0; /* Middle button target button property */
/*
* Lets create a simple finite-state machine for 3 button emulation:
*
@@ -185,6 +186,7 @@ EvdevMBEmuTimer(InputInfoPtr pInfo)
{
EvdevPtr pEvdev = pInfo->private;
int id;
int mapped_id;
#if HAVE_THREADED_INPUT
input_lock();
@@ -194,7 +196,10 @@ EvdevMBEmuTimer(InputInfoPtr pInfo)
pEvdev->emulateMB.pending = FALSE;
if ((id = stateTab[pEvdev->emulateMB.state][4][0]) != 0) {
EvdevPostButtonEvent(pInfo, abs(id),
mapped_id = abs(id);
if (mapped_id == 2)
mapped_id = pEvdev->emulateMB.button;
EvdevPostButtonEvent(pInfo, mapped_id,
(id >= 0) ? BUTTON_PRESS : BUTTON_RELEASE);
pEvdev->emulateMB.state =
stateTab[pEvdev->emulateMB.state][4][2];
@@ -226,6 +231,7 @@ EvdevMBEmuFilterEvent(InputInfoPtr pInfo, int button, BOOL press)
{
EvdevPtr pEvdev = pInfo->private;
int id;
int mapped_id;
int *btstate;
int ret = FALSE;
@@ -244,7 +250,10 @@ EvdevMBEmuFilterEvent(InputInfoPtr pInfo, int button, BOOL press)
if ((id = stateTab[pEvdev->emulateMB.state][*btstate][0]) != 0)
{
EvdevQueueButtonEvent(pInfo, abs(id), (id >= 0));
mapped_id = abs(id);
if (mapped_id == 2)
mapped_id = pEvdev->emulateMB.button;
EvdevQueueButtonEvent(pInfo, mapped_id, (id >= 0));
ret = TRUE;
}
if ((id = stateTab[pEvdev->emulateMB.state][*btstate][1]) != 0)
@@ -301,12 +310,23 @@ void
EvdevMBEmuPreInit(InputInfoPtr pInfo)
{
EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
int bt;
pEvdev->emulateMB.enabled = xf86SetBoolOption(pInfo->options,
"Emulate3Buttons",
FALSE);
pEvdev->emulateMB.timeout = xf86SetIntOption(pInfo->options,
"Emulate3Timeout", 50);
bt = xf86SetIntOption(pInfo->options, "Emulate3Button", 2);
if (bt < 0 || bt > EVDEV_MAXBUTTONS) {
xf86IDrvMsg(pInfo, X_WARNING, "Invalid Emulate3Button value: %d\n",
bt);
xf86IDrvMsg(pInfo, X_WARNING, "Middle button emulation disabled.\n");
pEvdev->emulateMB.enabled = FALSE;
}
pEvdev->emulateMB.button = bt;
}
void
@@ -338,6 +358,7 @@ EvdevMBEmuSetProperty(DeviceIntPtr dev, Atom atom, XIPropertyValuePtr val,
{
InputInfoPtr pInfo = dev->public.devicePrivate;
EvdevPtr pEvdev = pInfo->private;
int bt;
if (atom == prop_mbemu)
{
@@ -353,6 +374,18 @@ EvdevMBEmuSetProperty(DeviceIntPtr dev, Atom atom, XIPropertyValuePtr val,
if (!checkonly)
pEvdev->emulateMB.timeout = *((CARD32*)val->data);
} else if (atom == prop_mbbuton)
{
if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER)
return BadMatch;
bt = *((CARD8*)val->data);
if (bt < 0 || bt > EVDEV_MAXBUTTONS)
return BadValue;
if (!checkonly)
pEvdev->emulateMB.button = bt;
}
return Success;
@@ -390,5 +423,15 @@ EvdevMBEmuInitProperty(DeviceIntPtr dev)
return;
XISetDevicePropertyDeletable(dev, prop_mbtimeout, FALSE);
prop_mbbuton = MakeAtom(EVDEV_PROP_MIDBUTTON_BUTTON,
strlen(EVDEV_PROP_MIDBUTTON_BUTTON),
TRUE);
rc = XIChangeDeviceProperty(dev, prop_mbbuton, XA_INTEGER, 8, PropModeReplace, 1,
&pEvdev->emulateMB.button, FALSE);
if (rc != Success)
return;
XISetDevicePropertyDeletable(dev, prop_mbbuton, FALSE);
XIRegisterPropertyHandler(dev, EvdevMBEmuSetProperty, NULL, NULL);
}

View File

@@ -784,7 +784,6 @@ EvdevProcessAbsoluteMotionEvent(InputInfoPtr pInfo, struct input_event *ev)
if (ev->code >= ABS_MT_SLOT) {
EvdevProcessTouchEvent(pInfo, ev);
pEvdev->abs_queued = 1;
} else if (!pEvdev->mt_mask) {
map = pEvdev->abs_axis_map[ev->code];
@@ -1238,7 +1237,7 @@ EvdevCountMTAxes(EvdevPtr pEvdev, int *num_mt_axes_total,
return;
/* Absolute multitouch axes: adjust mapping and axes counts. */
for (axis = ABS_MT_SLOT; axis < ABS_MAX; axis++)
for (axis = ABS_MT_SLOT; axis <= ABS_MAX; axis++)
{
int j;
Bool skip = FALSE;
@@ -1288,7 +1287,7 @@ EvdevAddAbsValuatorClass(DeviceIntPtr device, int num_scroll_axes)
goto out;
/* Find number of absolute axis, including MT ones, will decrease later. */
for (i = 0; i < ABS_MAX; i++)
for (i = 0; i <= ABS_MAX; i++)
if (libevdev_has_event_code(pEvdev->dev, EV_ABS, i))
num_axes++;
@@ -1456,7 +1455,7 @@ EvdevAddAbsValuatorClass(DeviceIntPtr device, int num_scroll_axes)
}
for (i = 0; i < num_touches; i++) {
for (axis = ABS_MT_TOUCH_MAJOR; axis < ABS_MAX; axis++) {
for (axis = ABS_MT_TOUCH_MAJOR; axis <= ABS_MAX; axis++) {
if (pEvdev->abs_axis_map[axis] >= 0) {
int val = pEvdev->mtdev ? 0 : libevdev_get_current_slot(pEvdev->dev);
/* XXX: read initial values from mtdev when it adds support
@@ -1669,7 +1668,7 @@ EvdevAddRelValuatorClass(DeviceIntPtr device, int num_scroll_axes)
if (!libevdev_has_event_type(pEvdev->dev, EV_REL))
goto out;
for (i = 0; i < REL_MAX; i++) {
for (i = 0; i <= REL_MAX; i++) {
if (i == REL_WHEEL || i == REL_HWHEEL || i == REL_DIAL)
continue;

View File

@@ -196,6 +196,7 @@ typedef struct {
int state; /* state machine (see bt3emu.c) */
Time expires; /* time of expiry */
Time timeout;
uint8_t button; /* phys button to emit */
} emulateMB;
/* Third mouse button emulation */
struct emulate3B {