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https://github.com/X11Libre/xf86-input-evdev.git
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Fix spelling/wording issues
Found by using:
codespell --builtin clear,rare,usage,informal,code,names
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
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@@ -50,7 +50,7 @@ static Atom prop_wheel_inertia = 0;
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static Atom prop_wheel_timeout = 0;
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static Atom prop_wheel_button = 0;
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/* Local Funciton Prototypes */
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/* Local Function Prototypes */
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static int EvdevWheelEmuInertia(InputInfoPtr pInfo, WheelAxisPtr axis, int value);
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/* Filter mouse button events */
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@@ -1933,7 +1933,7 @@ EvdevInit(DeviceIntPtr device)
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* So, unless you have a small screen, you won't be enjoying it much;
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* consequently, absolute axes are generally ignored.
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*
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* However, currenly only a device with absolute axes can be registered
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* However, currently only a device with absolute axes can be registered
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* as a touch{pad,screen}. Thus, given such a device, absolute axes are
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* used and relative axes are ignored.
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*/
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