Add LICENSE
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24
LICENSE
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24
LICENSE
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allegro_qoi
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Copyright © 2025 Canithesis Interactive
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Uses code from qoi.h
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Copyright (c) 2022 Dominic Szablewski
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice (including the next
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paragraph) shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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@@ -36,7 +36,7 @@ ALLEGRO_BITMAP* _al_load_qoi_f(ALLEGRO_FILE* file, int flags) {
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ALLEGRO_BITMAP* bmp = al_create_bitmap(meta.width, meta.height);
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ALLEGRO_LOCKED_REGION* lock = al_lock_bitmap(
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bmp, fmt,
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ALLEGRO_LOCK_READWRITE
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ALLEGRO_LOCK_WRITEONLY
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);
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al_set_new_bitmap_flags(oldflags);
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if (!lock) return NULL;
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9
sample.c
9
sample.c
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// This program simply loads a QOI file into Allegro
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// as a texture and then dumps the texture data as a PNG.
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// Take notice of lines 26 and 27. You only need to initialize
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// Take notice of lines 32 and 33. You only need to initialize
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// the QOI plugin (this registers the function hooks that Allegro
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// will use whenever you want to I/O on a filename ending in .qoi)
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//
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@@ -21,10 +21,17 @@ int main(int argc, char **argv) {
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printf("Usage: sample <filename>\n");
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return 0;
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}
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al_init();
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al_init_image_addon();
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al_init_qoi();
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// We don't want to multiply color by alpha because
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// we're writing back to another image here, in a
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// game you would leave this flag unset.
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al_set_new_bitmap_flags(ALLEGRO_NO_PREMULTIPLIED_ALPHA);
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ALLEGRO_BITMAP* bmp = al_load_bitmap(argv[1]);
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al_save_bitmap("out.png", bmp);
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return 0;
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}
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BIN
sample_AlphaMultiply.qoi
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BIN
sample_AlphaMultiply.qoi
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Binary file not shown.
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