/* ZZDrawing.java * * Copyright (c) 2000, Ted Nelson and Tuomas Lukka * * You may use and distribute under the terms of either the GNU Lesser * General Public License, either version 2 of the license or, * at your choice, any later version. Alternatively, you may use and * distribute under the terms of the XPL. * * See the LICENSE.lgpl and LICENSE.xpl files for the specific terms of * the licenses. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the README * file for more details. * */ /* * Written by Tuomas Lukka */ package org.gzigzag; import java.awt.*; /** An abstraction of improved drawing primitives. * We are aiming for Java 1.1, but for instance Java2D provides * many features we'd like to use, if present. * Normally, simply testing
g instanceof Graphics2D
* would be sufficient but we want to also be able to compile * with only the 1.1 libraries available, so we cannot do that. * Also, we want to be able to hook up to e.g. OpenGL without * having to create a full Java2D implementation there. *

* This class is used to abstract out any graphics operations that * are not in java.awt.Graphics. The default of this class is that * each operation is a no-op (unless otherwise specified). * All code should function reasonably under such an assumption. * Subclasses of this object are allowed to implement operations * in any way they like. *

* TODO: Should make it possible to get drawing parameters * from either system * properties (possibly preferable) or the ZZ structure. */ public class ZZDrawing { public static final String rcsid = "$Id: ZZDrawing.java,v 1.6 2001/03/26 12:41:00 tjl Exp $"; /** Get a human-readable string identifying the ZZDrawing * instance and the settings. */ public String getType() { return "Default 1.1 API -compliant version: no antialiasing or rotation"; } /** The default instance of ZZDrawing for others to use. */ static public final ZZDrawing instance = createInstance(); private boolean qEnabled = true; /** Create an instance. */ static public ZZDrawing createInstance() { ZZDrawing ret = null; Class g2d = null, zzdj2d = null; try { g2d = Class.forName("java.awt.Graphics2D"); zzdj2d = Class.forName("org.gzigzag.ZZDrawingJ2D"); ret = (ZZDrawing)zzdj2d.newInstance(); } catch(Exception e) { ZZLogger.exc(e); if(g2d != null) { ZZLogger.log("Graphics2D found but support not compiled in."); } } if(ret == null) ret = new ZZDrawing(); return ret; } /** Set rendering so that the graphics context will draw * over translucently, with the given alpha. */ public void setAlpha(Graphics g, float alpha) { } /** Set good rendering quality. * XXX Should take a parameter. */ public void setQuality(Graphics g) { } /** Return true if it makes any difference. */ public boolean enableQuality(boolean t) { qEnabled = t; return false; } public boolean qualityEnabled() { return qEnabled; } /** Set the defaults. To be called on all * Graphics objects used. */ public void setDefaults(Graphics g0) { } }