From eb1dc538ee655542888de91c7fb952eb55be2196 Mon Sep 17 00:00:00 2001 From: otya128 Date: Wed, 31 Aug 2016 00:13:46 +0900 Subject: [PATCH] =?UTF-8?q?=E3=82=B9=E3=83=97=E3=83=A9=E3=82=A4=E3=83=88?= =?UTF-8?q?=E3=81=AE=E5=9B=9E=E8=BB=A2=E3=81=8C=E9=80=86=E3=81=AB=E3=81=AA?= =?UTF-8?q?=E3=81=A3=E3=81=A6=E3=81=84=E3=81=9F=E5=95=8F=E9=A1=8C=E3=82=92?= =?UTF-8?q?=E4=BF=AE=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SMILEBASIC/sprite.d | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SMILEBASIC/sprite.d b/SMILEBASIC/sprite.d index 9ad3ea8..b8c4491 100644 --- a/SMILEBASIC/sprite.d +++ b/SMILEBASIC/sprite.d @@ -714,7 +714,7 @@ class Sprite //https://groups.google.com/forum/#!topic/android-group-japan/45mjecPSY4s //http://www.tnksoft.com/blog/?p=2889 //glScalef(1.0f / aspect, 1.0f, 1.0f); - glRotatef(360 - sprite.r, 0.0f, 0.0f, 1.0f ); + glRotatef(sprite.r, 0.0f, 0.0f, 1.0f ); //glScalef(flipx * aspect, flipy, 1f); glScalef(flipx, flipy, 1f); glBegin(GL_QUADS);