From d762599646921d95e04ae84cdc4d708ecfbf26ee Mon Sep 17 00:00:00 2001 From: otya128 Date: Tue, 25 Aug 2015 16:58:47 +0900 Subject: [PATCH] =?UTF-8?q?VisualStudio=E6=9B=B4=E6=96=B0=E3=81=97?= =?UTF-8?q?=E3=81=9F=E3=82=89git=E3=81=AE=E3=83=A1=E3=83=83=E3=82=BB?= =?UTF-8?q?=E3=83=BC=E3=82=B8=E3=82=92=E6=9C=80=E5=BE=8C=E3=81=AE=E2=80=99?= =?UTF-8?q?=E8=A3=85=E2=80=99=E3=81=8C=E5=8C=96=E3=81=91=E3=81=AA=E3=81=8F?= =?UTF-8?q?=E3=81=AA=E3=81=A3=E3=81=9F=E5=AE=9F=E8=A3=85?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SMILEBASIC/sprite.d | 20 -------------------- 1 file changed, 20 deletions(-) diff --git a/SMILEBASIC/sprite.d b/SMILEBASIC/sprite.d index d99ce97..0de3788 100644 --- a/SMILEBASIC/sprite.d +++ b/SMILEBASIC/sprite.d @@ -461,17 +461,6 @@ class Sprite glColor3f(1.0, 1.0, 1.0); if((sprite.attr& 0b111) == SpriteAttr.show) { - //d+=0.01; - /*glTexCoord2f(u / 512f - 1, v / 512f - 1); - glVertex3f(0, 0, z);//1 - glTexCoord2f(u / 512f - 1 , v2 / 512f - 1); - glVertex3f(0, -(sprite.h / dish), z);//2 - glTexCoord2f(u2 / 512f - 1, v2 / 512f - 1); - glVertex3f(sprite.w / dish, -(sprite.h / dish), z);//3 - glTexCoord2f(u2 / 512f - 1, v / 512f - 1); - glVertex3f(sprite.w / dish, 0, z);//4*/ - - //glColor3f(0,1,0); glTexCoord2f(u / 512f - 1, v / 512f - 1); glVertex3f(-((sprite.w) / disw2 - homex2) , ((sprite.h) / dish2 - homey2), z);//1 glTexCoord2f(u / 512f - 1 , v2 / 512f - 1); @@ -481,15 +470,6 @@ class Sprite glTexCoord2f(u2 / 512f - 1, v / 512f - 1); glVertex3f((sprite.w) / disw2 + homex2, ((sprite.h) / dish2 - homey2), z);//4 glEnd(); - /* - glDisable(GL_TEXTURE_2D); - glColor3f(1,0,0); - glBegin(GL_POINTS); - glVertex3f(0,0,-0.9); - glColor3f(0,1,0); - glVertex3f(-((sprite.w) / dish2),((sprite.h) / dish2),-0.9); - glEnd(); - glEnable(GL_TEXTURE_2D);*/ glLoadIdentity(); continue; }