GOTO expr,GOSUB expr実装
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@@ -172,8 +172,6 @@ struct SpriteCollision
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return true;
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if(x <= x2 && y <= y2 + h2 && x + w >= x2 && y + h >= y2 + h2)
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return true;
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//if(x2 <= x && y2 <= y && x2 + (data.w * data.scalex) >= x && y + (data.h * data.scaley) >= y)
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// return true;
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return false;
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}
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}
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