Implement GLOAD (1)
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@@ -1174,12 +1174,34 @@ class Graphic2 : Graphic
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gsaveTempl(x, y, w, h, array, flag);
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gsaveTempl(x, y, w, h, array, flag);
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}
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}
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void gloadTempl(T)(int x, int y, int w, int h, T[] array, int flag, int copymode)
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{
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int arrayH = h, arrayW = w;
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int sx, sy;
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if (clipXYWH(writeArea[petitcom.displaynum], x, y, w, h, sx, sy, w, h))
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return;
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for (int iy = sy; iy < h; iy++)
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{
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for (int ix = sx; ix < w; ix++)
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{
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auto c = cast(int)array[iy * arrayW + ix];
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if (flag)
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c = RGBA16ToARGB32Color(c);
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if (copymode || c >> 24)
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*(buffer + (iy + y) * width + (x + ix)) = c;
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}
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}
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df = true;
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}
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override void gload(int x, int y, int w, int h, int[] array, int flag, int copymode)
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override void gload(int x, int y, int w, int h, int[] array, int flag, int copymode)
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{
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{
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gloadTempl(x, y, w, h, array, flag, copymode);
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}
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}
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override void gload(int x, int y, int w, int h, double[] array, int flag, int copymode)
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override void gload(int x, int y, int w, int h, double[] array, int flag, int copymode)
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{
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{
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gloadTempl(x, y, w, h, array, flag, copymode);
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}
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}
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}
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}
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