ASSERT関数を実装,関数定義の後のコードが実行されない問題を修正
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@@ -347,7 +347,7 @@ class PetitComputer
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}
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}+/
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//とりあえず
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auto parser = new Parser(/*readText("FIZZBUZZ.TXT").to!wstring*//*"
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auto parser = new Parser(readText("TEST.TXT").to!wstring/*readText("FIZZBUZZ.TXT").to!wstring*//*"
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?ABS(-1)
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LOCATE 0,10
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COLOR 5
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@@ -357,10 +357,10 @@ NEXT
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DEF FACT(N)
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IF N<=1 THEN RETURN 1
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RETURN N*FACT(N-1)
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END"*/
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END"*//*
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`CLS : CL=0 : Z=0
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WHILE 1
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INC Z
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INC Z,2
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?Z,
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WEND
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WHILE 1
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@@ -370,7 +370,7 @@ WHILE 1
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PRINT "★ 梅雨で雨が多い季節ですね ★"
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NEXT
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CL=(CL+1) MOD 16 : VSYNC 2
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WEND`/*
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WEND`*//*
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`CLS : CL=0
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WHILE 1
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FOR I=0 TO 15
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@@ -452,7 +452,7 @@ GOTO @LOOP`*/
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auto back = console[y][x].backColor;
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auto fore = consoleColor[console[y][x].foreColor];
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auto texture = GRPFColor[back].texture;
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//SDL_RenderCopy(renderer, texture, &fontTable[console[y][x].charater], &rect);
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SDL_RenderCopy(renderer, texture, &fontTable[console[y][x].charater], &rect);
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SDL_SetTextureColorMod(GRPF.texture, fore >> 16 & 0xFF, fore >> 8 & 0xFF, fore & 0xFF);
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SDL_SetTextureAlphaMod(GRPF.texture, fore >> 24 & 0xFF);
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SDL_RenderCopy(renderer, GRPF.texture, &fontTable[console[y][x].charater], &rect);
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