Implement GSAVE
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@@ -538,6 +538,55 @@ class BuiltinFunction
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{
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return p.graphic.gspoit(p.graphic.useGRP, x, y);
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}
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static void GSAVE(PetitComputer p, int savepage, int x, int y, int w, int h, Value ary, int flag)
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{
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if (w < 0)
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throw new OutOfRange("GSAVE", 4);
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if (h < 0)
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throw new OutOfRange("GSAVE", 5);
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if (!ary.isNumberArray)
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throw new TypeMismatch("GSAVE", 6);
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int size = w * h;
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if (ary.type == ValueType.IntegerArray)
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{
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if (size > ary.length)
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{
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ary.integerArray.length = size;
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}
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p.graphic.gsave(savepage, x, y, w, h, ary.integerArray.array, flag);
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}
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else if (ary.type == ValueType.DoubleArray)
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{
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if (size > ary.length)
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{
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ary.doubleArray.length = size;
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}
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p.graphic.gsave(savepage, x, y, w, h, ary.doubleArray.array, flag);
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}
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}
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static void GSAVE(PetitComputer p, int x, int y, int w, int h, Value ary, int flag)
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{
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if (w < 0)
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throw new OutOfRange("GSAVE", 3);
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if (h < 0)
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throw new OutOfRange("GSAVE", 4);
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if (!ary.isNumberArray)
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throw new TypeMismatch("GSAVE", 5);
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GSAVE(p, p.graphic.useGRP, x, y, w, h, ary, flag);
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}
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static void GSAVE(PetitComputer p, int savepage, Value ary, int flag)
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{
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if (!ary.isNumberArray)
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throw new TypeMismatch("GSAVE", 2);
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auto writeArea = p.graphic.writeArea[p.displaynum];
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GSAVE(p, savepage, writeArea.x, writeArea.y, writeArea.w, writeArea.h, ary, flag);
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}
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static void GSAVE(PetitComputer p, Value ary, int flag)
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{
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if (!ary.isNumberArray)
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throw new TypeMismatch("GSAVE", 1);
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GSAVE(p, p.graphic.useGRP, ary, flag);
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}
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static void BGMPLAY(PetitComputer p, int music)
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{
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}
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@@ -554,13 +554,50 @@ class Graphic
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}
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int gspoit(int page, int x, int y)
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{
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glBindFramebufferEXT(GL_FRAMEBUFFER, this.GRP[page].buffer);
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int ui;
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//flush
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updateVM();
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//if (drc)
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// glFinish();
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//drc = 0;
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glReadPixels(x, y, 1, 1, GRP[page].textureFormat, GL_UNSIGNED_BYTE, &ui);
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return ui;
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}
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void gsave(int savepage, int x, int y, int w, int h, double[] array, int flag)
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{
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if (w * h > array.length)
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return;
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gsave(savepage, x, y, w, h, cast(int[])paint.buffer, flag);
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for (int i = 0; i < array.length; i++)
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{
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array[i] = cast(double)cast(int)paint.buffer[i];
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}
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}
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void gsave(int savepage, int x, int y, int w, int h, int[] array, int flag)
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{
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if (w * h > array.length)
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return;
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//endian?
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if (false && flag)//0=32bit
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{
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glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, array.ptr);
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}
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else
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{
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glReadPixels(x, y, w, h, GL_BGRA, GL_UNSIGNED_BYTE, array.ptr);
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}
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if (flag)
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{
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//ARRRRRGGGGGBBBBB
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for (int i = 0; i < array.length; i++)
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{
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auto a = (array[i] & 0xFF000000) >> 24;
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auto r = (array[i] & 0x00FF0000) >> 16;
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auto g = (array[i] & 0x0000FF00) >> 8;
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auto b = (array[i] & 0x000000FF);
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array[i] = (a == 255) | r >> 3 << 11 | g >> 3 << 6 | b >> 3 << 1;
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}
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}
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}
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int gprio;
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void render()
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{
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@@ -388,5 +388,14 @@ class Array(T)
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array ~= v;
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dim[0]++;
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}
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@property void length(int size)
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{
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if (dimCount != 1)
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{
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throw new TypeMismatch();
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}
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array.length = size;
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dim[0] = size;
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}
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}
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