Implement RANDOMIZE
This commit is contained in:
@@ -758,15 +758,29 @@ class BuiltinFunction
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{
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PetitComputer.RGBRead(color, R, G, B, A);
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}
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static int RND(int max)
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static void RANDOMIZE(PetitComputer p, int seedid)
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{
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import std.random;
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return uniform(0, max);
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p.random.randomize(seedid);
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}
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static double RNDF()
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static void RANDOMIZE(PetitComputer p, int seedid, int seed)
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{
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import std.random;
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return uniform(0.0, 1.0);
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p.random.randomize(seedid, seed);
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}
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static int RND(PetitComputer p, int seedid, int max)
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{
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return p.random.random(seedid, 0, max);
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}
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static double RNDF(PetitComputer p, int seedid)
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{
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return p.random.random(seedid, 0.0, 1.0);
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}
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static int RND(PetitComputer p, int max)
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{
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return p.random.random(0, 0, max);
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}
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static double RNDF(PetitComputer p)
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{
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return p.random.random(0, 0.0, 1.0);
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}
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@StartOptional("W")
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static void DTREAD(out int Y, out int M, out int D, out int W)
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@@ -21,6 +21,7 @@ import otya.smilebasic.console;
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import otya.smilebasic.graphic;
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import otya.smilebasic.dialog;
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import otya.smilebasic.program;
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import otya.smilebasic.random;
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const static rot_test_deg = 45f;
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const static rot_test_x = 0f;
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const static rot_test_y = 1f;
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@@ -275,6 +276,7 @@ class PetitComputer
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Projects project;
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void init()
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{
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random = new Random();
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project = new Projects(".");
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// DerelictGL.load();
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if(!exists(resourcePath))
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@@ -1752,4 +1754,5 @@ class PetitComputer
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{
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return a << 24 | r << 16 | g << 8 | b;
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}
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public Random random;
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}
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26
SMILEBASIC/random.d
Normal file
26
SMILEBASIC/random.d
Normal file
@@ -0,0 +1,26 @@
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module otya.smilebasic.random;
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import std.random;
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class Random
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{
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LinearCongruentialEngine!(uint, 16_807, 0, 2_147_483_647)[8] engine;
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public this()
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{
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foreach (e; engine)
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{
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e.seed(unpredictableSeed);
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}
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}
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public T random(T)(int seedid, T min, T max)
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{
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return uniform(min, max, engine[seedid]);
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}
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public void randomize(int seedid)
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{
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engine[seedid].seed(unpredictableSeed);
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}
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public void randomize(int seedid, int seed)
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{
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engine[seedid].seed(seed);
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}
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}
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