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Implement FONTDEF (1)(2)

This commit is contained in:
otya128
2016-12-30 16:42:30 +09:00
parent b503d8d48b
commit 20b00236a2
2 changed files with 164 additions and 3 deletions

View File

@@ -30,9 +30,24 @@ enum ConsoleAttribute
TREVV = 8,
}
struct FontRect
{
int x, y, w, h;
bool define = true;
}
class Console
{
//width 16,16 => return 16
int fontDefWidth()
{
return 8;
}
int fontDefHeight()
{
return 8;
}
int[2] fontWidths;
int[2] fontHeights;
int consoleWidthDisplay1;
@@ -125,7 +140,7 @@ class Console
bool showCursor;
bool animationCursor;
SDL_Rect[] fontTable = new SDL_Rect[65536];
FontRect[] fontTable = new FontRect[65536];
GraphicPage GRPF;
PetitComputer petitcom;
bool[2] visibles = [true, true];
@@ -202,7 +217,7 @@ class Console
void createFontTable()
{
auto file = File(petitcom.fontTableFile, "w");
std.algorithm.fill(fontTable, SDL_Rect(488,120, 8, 8));//TODO:480,120とどっちが使われているかは要調査
std.algorithm.fill(fontTable, FontRect(488,120, 8, 8, false));//TODO:480,120とどっちが使われているかは要調査
for (int i = 1; i <= 16; i++)
{
string html = cast(string)get("http://smilebasic.com/supplements/unicode" ~ format("%02d",i));
@@ -229,6 +244,7 @@ class Console
file.write(fontTable[index].y, '\n');
fontTable[index].w = 8;
fontTable[index].h = 8;
fontTable[index].define = true;
}
}
}
@@ -236,7 +252,7 @@ class Console
{
import std.csv;
import std.typecons;
std.algorithm.fill(fontTable, SDL_Rect(488,120, 8, 8));//TODO:480,120とどっちが使われているかは要調査
std.algorithm.fill(fontTable, FontRect(488,120, 8, 8, false));//TODO:480,120とどっちが使われているかは要調査
auto csv = csvReader!(Tuple!(int,int,int))(readText(petitcom.fontTableFile));
foreach(record; csv)
{
@@ -244,6 +260,7 @@ class Console
fontTable[record[0]].y = record[2];
fontTable[record[0]].w = 8;
fontTable[record[0]].h = 8;
fontTable[record[0]].define = true;
}
}
void cls()
@@ -480,4 +497,31 @@ class Console
consoleC[consoleHeightC - 1] = tmp;
tmp[] = ConsoleCharacter(0, foreColor, backColor, attr, CSRZ);
}
bool canDefine(ushort a)
{
return fontTable[a].define;
}
void define(T)(ushort code, T[] array)
{
import otya.smilebasic.graphic;
if (!canDefine(code))
{
return;
}
auto buffer = cast(int*)GRPF.surface.pixels;
auto w = GRPF.surface.w;
auto h = GRPF.surface.h;
auto font = fontTable[code];
for (int y = 0; y < font.h; y++)
{
for (int x = 0; x < font.w; x++)
{
buffer[x + font.x + (font.y + y) * w] = Graphic.RGBA16ToARGB32Color(cast(int)array[x + y * font.w]);
}
}
//update texture
glBindTexture(GL_TEXTURE_2D, GRPF.glTexture);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_BGRA, GL_UNSIGNED_BYTE, buffer);
glFlush();
}
}