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描画をいじりRelease

This commit is contained in:
otya128
2016-02-22 20:23:20 +09:00
parent 42e514a989
commit 15f0dca3ea
5 changed files with 130 additions and 114 deletions

View File

@@ -39,11 +39,11 @@ class BG
dish /= 2;
float z = offsetz / 1025f;
glColor3f(1.0, 1.0, 1.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef((-offsetx + homex) / disw, -((-offsety + homey) / dish), z);
glScalef(1.0f / aspect, 1.0f, 1.0f);
glTranslatef((-offsetx + homex), ((-offsety + homey)), z);
glScalef(scalex, scaley, 1f);
glRotatef(360 - r, 0.0f, 0.0f, 1.0f );
glScalef(scalex * aspect, scaley, 1f);
version(test) glRotatef(rot_test_deg, rot_test_x, rot_test_y, rot_test_z);
//viewport
//clipx,clipy
@@ -66,13 +66,13 @@ class BG
int w = 16;
int h = 16;
glTexCoord2f((u) / 512f - 1 , (v2) / 512f - 1);
glVertex3f((x * w) / disw - 1, 1 - (y * h + h) / dish, 0);
glVertex3f((x * w), (y * h + h), 0);
glTexCoord2f((u) / 512f - 1, (v) / 512f - 1);
glVertex3f((x * w) / disw - 1, 1 - (y * h) / dish, 0);
glVertex3f((x * w), (y * h), 0);
glTexCoord2f((u2) / 512f - 1, (v) / 512f - 1);
glVertex3f((x * w + w) / disw - 1, 1 - (y * h) / dish, 0);
glVertex3f((x * w + w), (y * h), 0);
glTexCoord2f((u2) / 512f - 1, (v2) / 512f - 1);
glVertex3f((x * w + w) / disw - 1, 1 - (y * h + h) / dish, 0);
glVertex3f((x * w + w), (y * h + h), 0);
rendercount++;
if(rendercount >= 899)
{