Files
ojrc/rc_multiplayer/src/handlers/ingame_broadcast_dataless.rs
T

51 lines
2.5 KiB
Rust

#![allow(dead_code)]
pub struct DatalessBroadcaster<const EXCLUDE_SENDER: bool, const CODE_IN: i16, const CODE_OUT: i16, const PROPERTY: u8> {
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
code_out: rlnl::event_code::NetworkEvent,
property: literustlib::packet::Property,
}
impl <const EXCLUDE_SENDER: bool, const CODE_IN: i16, const CODE_OUT: i16, const PROPERTY: u8> DatalessBroadcaster<EXCLUDE_SENDER, CODE_IN, CODE_OUT, PROPERTY> {
pub fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::dataless::Dataless<Self> {
crate::handlers::dataless::Dataless::new(Self::new(init_ctx))
}
fn new(init_ctx: &crate::InitConfig) -> Self {
Self {
msg_router: init_ctx.matches_chann.clone(),
code_out: crate::handler::i16_to_event_or_panic(CODE_OUT),
property: literustlib::packet::Property::try_from(PROPERTY).expect("Invalid literustlib packet property"),
}
}
}
#[async_trait::async_trait]
impl <const EXCLUDE_SENDER: bool, const CODE_IN: i16, const CODE_OUT: i16, const PROPERTY: u8> crate::handlers::dataless::DatalessEventCodeHandler for DatalessBroadcaster<EXCLUDE_SENDER, CODE_IN, CODE_OUT, PROPERTY> {
const CODE: rlnl::event_code::NetworkEvent = crate::handler::i16_to_event_or_panic(CODE_IN);
async fn handle(&self, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
if let Some(user_info) = user.user().await {
if EXCLUDE_SENDER {
crate::events::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::RebroadcastRlnl {
skip_user_id: user_info.user_id(),
event: self.code_out,
event_in: Self::CODE,
property: self.property,
data: None,
}).await);
} else {
crate::events::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::BroadcastRlnl {
user_id: user_info.user_id(),
event: self.code_out,
event_in: Self::CODE,
property: self.property,
data: None,
}).await);
}
} else {
log::error!("Failed to rebroadcast {:?}-?{:?} for user (no auth!)", Self::CODE, self.code_out);
}
}
}