Commit Graph
15 Commits
Author SHA1 Message Date
NG (Graham) f1c6a5b707 Add git commit hash to intercom status version reporting 2026-02-08 11:18:25 -05:00
NG (Graham) bcb51f804f Pass more network config info to multiplayer server impl, address #82 2026-02-07 11:48:48 -05:00
NG (Graham) 3b909327d8 Implement factory in main database, close #80 2026-02-01 18:14:16 -05:00
NG (Graham) 0db43497d8 Add max_bulk_resend parameter for multiplayer server networking 2026-01-24 18:36:29 -05:00
NG (Graham) d421cfa264 Add multiplayer dos protection config toggle 2026-01-12 17:04:41 -05:00
NG (Graham) ac9e2a9fcd Add network-layer multiplayer disconnect handling 2026-01-07 21:09:38 -05:00
NG (Graham) 2583429af8 Add status reporting to auth server 2025-11-03 19:24:20 -05:00
NG (Graham) 7f9ed8bf35 Implement basic battle arena functionality #32 2025-08-30 21:36:01 -04:00
NG (Graham) a904423a83 Use elimination config from file instead of hardcoded #30 2025-07-22 22:39:38 -04:00
NG (Graham) a452d37d22 Add some semblance of match end 2025-07-21 22:33:12 -04:00
NG (Graham) 37cbc8d85f Allow two or more people to load into the same multiplayer match #30 2025-07-20 18:31:08 -04:00
NG (Graham) 1d404db209 Get part way through loading (to sync) #30 2025-07-06 17:36:52 -04:00
NG (Graham) 38ab4ba799 Create first event handler and framework for it 2025-07-03 21:53:34 -04:00
NG (Graham) e69c7dabd6 Fix LRL interface for reference-counted connection objects 2025-07-03 18:07:08 -04:00
NG (Graham) c2dc6088a0 Create initial multiplayer server skeleton 2025-07-01 20:04:11 -04:00