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bonkmaykr/ojrc
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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00
Code Activity
220 Commits 2 Branches 12 Tags
4297622aa978070f24a36e6444f3d34cca9db6a0
Commit Graph
62 Commits
Author SHA1 Message Date
NG (Graham) 0683de965b Don't count time 4x as fast as it should be 2025-07-22 18:30:52 -04:00
NG (Graham) 52493bf166 Implement most of the occasional packets sent in elimination, expand interface for custom game logic #30 2025-07-22 18:27:41 -04:00
NG (Graham) dfde0247a4 Fix player input change serdes, implement explicit disconnect #30 2025-07-21 23:01:56 -04:00
NG (Graham) a452d37d22 Add some semblance of match end 2025-07-21 22:33:12 -04:00
NG (Graham) b38a1ae03f Add full destruction (no respawn) #30 2025-07-20 23:22:37 -04:00
NG (Graham) fffb4e2576 Add basic cube damage broadcasters (damage is not applied) #30 2025-07-20 22:09:23 -04:00
NG (Graham) 37cbc8d85f Allow two or more people to load into the same multiplayer match #30 2025-07-20 18:31:08 -04:00
NG (Graham) cd45c22d0b Add bare minimum single-user multiplayer functionality #30 2025-07-12 12:49:47 -04:00
NG (Graham) 1d404db209 Get part way through loading (to sync) #30 2025-07-06 17:36:52 -04:00
NG (Graham) 38ab4ba799 Create first event handler and framework for it 2025-07-03 21:53:34 -04:00
NG (Graham) e69c7dabd6 Fix LRL interface for reference-counted connection objects 2025-07-03 18:07:08 -04:00
NG (Graham) c2dc6088a0 Create initial multiplayer server skeleton 2025-07-01 20:04:11 -04:00
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