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https://git.ngram.ca/OpenJam/rc-servers
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Add server for game data (implement login sequence)
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26
rc_services_room/src/operations/damage_boost_stats.rs
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26
rc_services_room/src/operations/damage_boost_stats.rs
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use polariton_server::operations::SimpleFunc;
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use polariton::operation::{ParameterTable, Typed, Dict};
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use crate::data::damage_boost::*;
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const PARAM_KEY: u8 = 192;
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pub(super) fn damage_boost_provider() -> SimpleFunc<163, crate::UserTy, impl (Fn(ParameterTable, &crate::UserTy) -> Result<ParameterTable, i16>) + Sync + Sync> {
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SimpleFunc::new(|params, _| {
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let mut params = params.to_dict();
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params.insert(PARAM_KEY, Typed::Dict(Dict {
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key_ty: 115, // str
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val_ty: 42, // obj
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items: vec![
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(Typed::Str("damageBoost".into()), DamageBoostData {
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damage_map: vec![
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(100, 1000.0),
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(1000, 100.0),
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(2000, 1.0),
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],
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}.as_transmissible())
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],
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}));
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Ok(params.into())
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})
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}
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