Add server for game data (implement login sequence)

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NGnius (Graham) committed 2025-02-12 18:46:27 -05:00
1 parent ca4a0ce675
commit d8885d811f
52 files changed
+2734 -5

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@@ -0,0 +1,18 @@
use polariton::operation::Typed;
pub struct CosmeticLimitsData {
pub others_max_holo_and_trails: u32,
pub others_max_headlamps: u32,
pub others_max_cosmetic_items_with_particles: u32,
}
impl CosmeticLimitsData {
pub fn as_transmissible(&self) -> Typed {
Typed::HashMap(vec![
(Typed::Str("OthersMaxNumberHoloAndTrails".into()), Typed::Int(self.others_max_holo_and_trails as i32)),
(Typed::Str("OthersMaxNumberHeadlamps".into()), Typed::Int(self.others_max_headlamps as i32)),
(Typed::Str("OthersMaxCosmeticItemsWithParticleSystem".into()), Typed::Int(self.others_max_cosmetic_items_with_particles as i32)),
].into()
)
}
}