Make enemy and teammate count customizable

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NG (Graham) committed 2025-06-02 20:08:50 -04:00
1 parent 36a58eaed1
commit d0c2b1ec03
11 files changed
+98 -40

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+12 -5
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@@ -321,20 +321,27 @@ pub(super) fn default_campaigns() -> super::SingleplayerConfig {
vehicles: vec![
super::PrefabVehicle {
name: Some("Config your singleplayer!".to_owned()),
username: "NGnius!".to_owned(),
id: super::PrefabId::Database { garage: 1 }
username: "NGnius?".to_owned(),
id: super::PrefabId::Database { garage: 1 },
},
super::PrefabVehicle {
name: Some("Config your singleplayer!".to_owned()),
username: "NGram!".to_owned(),
id: super::PrefabId::Database { garage: 1 }
id: super::PrefabId::Database { garage: 1 },
},
super::PrefabVehicle {
name: Some("Config your singleplayer!".to_owned()),
username: "NGniusness!".to_owned(),
id: super::PrefabId::Database { garage: 1 }
username: "NGniusness*".to_owned(),
id: super::PrefabId::Database { garage: 1 },
},
super::PrefabVehicle {
name: Some("Config your singleplayer!".to_owned()),
username: "NG~".to_owned(),
id: super::PrefabId::Database { garage: 1 },
},
],
max_teammates: 0,
max_enemies: 5,
}
}