1
0
mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Add bare minimum single-user multiplayer functionality #30

This commit is contained in:
NG (Graham)
2025-07-12 12:49:27 -04:00
parent 1d404db209
commit cd45c22d0b
21 changed files with 620 additions and 60 deletions

View File

@@ -26,7 +26,7 @@ impl literustlib_server::EventHandler for LnlEventHandler {
type PacketData = super::PacketData;
type UserData = super::UserData;
async fn on_receive(&self, data: Self::PacketData, _header: &literustlib::packet::Header, peer: &std::sync::Arc< literustlib_server::Connection<Self::PacketData>>, user: &Self::UserData, sender: &std::sync::Arc<literustlib_server::DataSender<Self::PacketData>>) {
async fn on_receive(&self, data: Self::PacketData, header: &literustlib::packet::Header, peer: &std::sync::Arc< literustlib_server::Connection<Self::PacketData>>, user: &Self::UserData, sender: &std::sync::Arc<literustlib_server::DataSender<Self::PacketData>>) {
log::debug!("Got message {:?} (len: {}) from connection id {}", data.message_ty, data.data.len(), peer.id());
match data.message_ty {
crate::data::MessageType::ClientMsg => {
@@ -36,11 +36,11 @@ impl literustlib_server::EventHandler for LnlEventHandler {
let variant_pretty = i16_to_event(data.variant).map(|x| format!("{:?}", x)).unwrap_or_else(|| "???".to_owned());
#[cfg(debug_assertions)]
{
panic!("Unsupported event variant {} ({}), pls fix!!!\n {:?}", variant_pretty, data.variant, &data.data[..]);
panic!("Unsupported {:?} event variant {} ({}), pls fix!!!\n {:?}", header.property, variant_pretty, data.variant, &data.data[..]);
}
#[cfg(not(debug_assertions))]
{
log::warn!("Unsupported event variant {} ({}), pls fix!!!", variant_pretty, data.variant);
log::warn!("Unsupported {:?} event variant {} ({}); {:?}, pls fix!!!", header.property, variant_pretty, data.variant);
}
}
},
@@ -136,7 +136,7 @@ impl literustlib::packet::PacketData for EventData {
}
}
fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
const fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
match num {
0 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToMasterServer),
1 => Some(rlnl::event_code::NetworkEvent::OnConnectingToLobbyServer),
@@ -295,3 +295,164 @@ fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
_ => None,
}
}
#[inline]
pub const fn i16_to_event_or_panic(num: i16) -> rlnl::event_code::NetworkEvent {
match num {
0 => rlnl::event_code::NetworkEvent::OnFailedToConnectToMasterServer,
1 => rlnl::event_code::NetworkEvent::OnConnectingToLobbyServer,
2 => rlnl::event_code::NetworkEvent::OnConnectedToLobbyServer,
3 => rlnl::event_code::NetworkEvent::OnDisconnectingFromLobbyServer,
4 => rlnl::event_code::NetworkEvent::OnDisconnectedFromLobbyServer,
5 => rlnl::event_code::NetworkEvent::OnConnectedToServer,
6 => rlnl::event_code::NetworkEvent::OnFailedToConnectToServer,
7 => rlnl::event_code::NetworkEvent::OnConnectionLost,
8 => rlnl::event_code::NetworkEvent::OnDisconnectedFromServer,
9 => rlnl::event_code::NetworkEvent::OnConnectedToGameServer,
10 => rlnl::event_code::NetworkEvent::OnServerStarted,
11 => rlnl::event_code::NetworkEvent::OnServerStopped,
12 => rlnl::event_code::NetworkEvent::OnPlayerConnectedToServer,
13 => rlnl::event_code::NetworkEvent::OnPlayerDisconnectedFromServer,
14 => rlnl::event_code::NetworkEvent::RequestRespawnPoint,
15 => rlnl::event_code::NetworkEvent::FreeSpawnPoint,
16 => rlnl::event_code::NetworkEvent::RequestTeamBaseModel,
17 => rlnl::event_code::NetworkEvent::RequestCapturePoints,
18 => rlnl::event_code::NetworkEvent::RequestEqualizerModel,
19 => rlnl::event_code::NetworkEvent::TeamBase,
20 => rlnl::event_code::NetworkEvent::RegisterCapturePoints,
21 => rlnl::event_code::NetworkEvent::RegisterEqualizer,
22 => rlnl::event_code::NetworkEvent::FreeRespawnPoint,
23 => rlnl::event_code::NetworkEvent::PlayerIDs,
24 => rlnl::event_code::NetworkEvent::SyncMachineCubes,
25 => rlnl::event_code::NetworkEvent::MachineDestroyed,
26 => rlnl::event_code::NetworkEvent::GameStarted,
27 => rlnl::event_code::NetworkEvent::OnPlayerInputChanged,
28 => rlnl::event_code::NetworkEvent::OnServerReceivedInputChange,
29 => rlnl::event_code::NetworkEvent::ClientUnregistered,
30 => rlnl::event_code::NetworkEvent::OnAnotherClientDisconnected,
31 => rlnl::event_code::NetworkEvent::OnClientReconnected,
32 => rlnl::event_code::NetworkEvent::DamageCube,
33 => rlnl::event_code::NetworkEvent::FireWeaponEffect,
35 => rlnl::event_code::NetworkEvent::FireMiss,
36 => rlnl::event_code::NetworkEvent::MultipleFireMisses,
37 => rlnl::event_code::NetworkEvent::CurrentGameTime,
38 => rlnl::event_code::NetworkEvent::EndGame,
39 => rlnl::event_code::NetworkEvent::GameWon,
40 => rlnl::event_code::NetworkEvent::GameLost,
41 => rlnl::event_code::NetworkEvent::GameWonBaseDestroyed,
42 => rlnl::event_code::NetworkEvent::GameLostBaseDestroyed,
43 => rlnl::event_code::NetworkEvent::BuffTeamPlayers,
44 => rlnl::event_code::NetworkEvent::PlayerThreateningBase,
45 => rlnl::event_code::NetworkEvent::TimeToGameStart,
46 => rlnl::event_code::NetworkEvent::SetRespawnWaitingTime,
47 => rlnl::event_code::NetworkEvent::TeamBaseState,
48 => rlnl::event_code::NetworkEvent::TeamBaseCaptureStart,
49 => rlnl::event_code::NetworkEvent::TeamBaseCaptureReset,
50 => rlnl::event_code::NetworkEvent::TeamBaseCaptureStop,
51 => rlnl::event_code::NetworkEvent::TeamBaseSectionComplete,
52 => rlnl::event_code::NetworkEvent::TeamBaseFinalSectionComplete,
53 => rlnl::event_code::NetworkEvent::TeamBaseInitialise,
54 => rlnl::event_code::NetworkEvent::GetClientPings,
55 => rlnl::event_code::NetworkEvent::SetClientPing,
56 => rlnl::event_code::NetworkEvent::WarnPlayer,
57 => rlnl::event_code::NetworkEvent::EnemySpotted,
58 => rlnl::event_code::NetworkEvent::RemoteEnemySpotted,
59 => rlnl::event_code::NetworkEvent::AssistBonusRequest,
60 => rlnl::event_code::NetworkEvent::TeamBaseContested,
61 => rlnl::event_code::NetworkEvent::AcquireRemoteAI,
63 => rlnl::event_code::NetworkEvent::KillBonusRequest,
64 => rlnl::event_code::NetworkEvent::EACRegisterToken,
65 => rlnl::event_code::NetworkEvent::HeallingAssistBonusRequest,
66 => rlnl::event_code::NetworkEvent::ProtectTeamMateBonusRequest,
67 => rlnl::event_code::NetworkEvent::DefendTheBaseBonusRequest,
68 => rlnl::event_code::NetworkEvent::DestroyCubesBonusRequest,
69 => rlnl::event_code::NetworkEvent::DestroyHealCubesPointsAwarded,
70 => rlnl::event_code::NetworkEvent::ConfirmedKill,
71 => rlnl::event_code::NetworkEvent::BonusesFlushDone,
72 => rlnl::event_code::NetworkEvent::AlignmentRectifierStarted,
73 => rlnl::event_code::NetworkEvent::HealCubesBonusRequest,
74 => rlnl::event_code::NetworkEvent::SetShieldState,
75 => rlnl::event_code::NetworkEvent::TeamBaseLowHealth,
76 => rlnl::event_code::NetworkEvent::AwardTeamBaseProtoniumDestroyedRequest,
77 => rlnl::event_code::NetworkEvent::InitialiseGameStats,
78 => rlnl::event_code::NetworkEvent::UpdateGameStats,
79 => rlnl::event_code::NetworkEvent::MapPingEvent,
80 => rlnl::event_code::NetworkEvent::SurrenderRequest,
81 => rlnl::event_code::NetworkEvent::HealSelf,
82 => rlnl::event_code::NetworkEvent::HealSelfResponse,
83 => rlnl::event_code::NetworkEvent::SurrenderVoteStarted,
84 => rlnl::event_code::NetworkEvent::SurrenderVoteCast,
85 => rlnl::event_code::NetworkEvent::CurrentSurrenderVotes,
86 => rlnl::event_code::NetworkEvent::SurrenderAccepted,
87 => rlnl::event_code::NetworkEvent::SurrenderDeclined,
88 => rlnl::event_code::NetworkEvent::SetSurrenderTimes,
89 => rlnl::event_code::NetworkEvent::SetFinalGameScore,
90 => rlnl::event_code::NetworkEvent::PitLeaderBoardUpdate,
91 => rlnl::event_code::NetworkEvent::PitModeState,
93 => rlnl::event_code::NetworkEvent::ValidateGameGuid,
94 => rlnl::event_code::NetworkEvent::GameGuidValidated,
95 => rlnl::event_code::NetworkEvent::PlayerInsideBase,
97 => rlnl::event_code::NetworkEvent::ConfirmedAssist,
98 => rlnl::event_code::NetworkEvent::LockOnNotification,
99 => rlnl::event_code::NetworkEvent::LockOnNotificationBroadcast,
100 => rlnl::event_code::NetworkEvent::ShieldSpawned,
101 => rlnl::event_code::NetworkEvent::SpawnShield,
102 => rlnl::event_code::NetworkEvent::BroadcastOpenShield,
103 => rlnl::event_code::NetworkEvent::OpenShield,
104 => rlnl::event_code::NetworkEvent::BroadcastInvisible,
105 => rlnl::event_code::NetworkEvent::MakeInvisible,
106 => rlnl::event_code::NetworkEvent::BroadcastVisible,
107 => rlnl::event_code::NetworkEvent::MakeVisible,
108 => rlnl::event_code::NetworkEvent::BroadcastActivateTeleportEffect,
109 => rlnl::event_code::NetworkEvent::ActivateTeleportEffect,
110 => rlnl::event_code::NetworkEvent::BroadcastActivateReadyEffect,
111 => rlnl::event_code::NetworkEvent::ActivateReadyEffect,
112 => rlnl::event_code::NetworkEvent::BroadcastSpawnEmpLocator,
113 => rlnl::event_code::NetworkEvent::SpawnEmpLocator,
114 => rlnl::event_code::NetworkEvent::BroadcastSpawnEmpMachineEffect,
115 => rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect,
116 => rlnl::event_code::NetworkEvent::WeaponSelect,
117 => rlnl::event_code::NetworkEvent::BroadcastWeaponSelect,
118 => rlnl::event_code::NetworkEvent::HostAIs,
119 => rlnl::event_code::NetworkEvent::HealAlly,
120 => rlnl::event_code::NetworkEvent::HealAllyResponse,
121 => rlnl::event_code::NetworkEvent::SelfDestructClassicMode,
122 => rlnl::event_code::NetworkEvent::GameModeSettings,
123 => rlnl::event_code::NetworkEvent::TeamDeathMatchState,
124 => rlnl::event_code::NetworkEvent::ClientDisconnecting,
125 => rlnl::event_code::NetworkEvent::SendBonus,
126 => rlnl::event_code::NetworkEvent::TestConnection,
127 => rlnl::event_code::NetworkEvent::MachineDestroyedConfirmed,
128 => rlnl::event_code::NetworkEvent::EnergyModuleActivated,
129 => rlnl::event_code::NetworkEvent::BroadcastLoadingProgress,
130 => rlnl::event_code::NetworkEvent::RequestLoadingProgressAllUsers,
131 => rlnl::event_code::NetworkEvent::LoadingComplete,
132 => rlnl::event_code::NetworkEvent::GameAborted,
134 => rlnl::event_code::NetworkEvent::SendDamagedByEnemyShield,
135 => rlnl::event_code::NetworkEvent::DamagedByEnemyShield,
136 => rlnl::event_code::NetworkEvent::EqualizerNotification,
137 => rlnl::event_code::NetworkEvent::CapturePointProgress,
138 => rlnl::event_code::NetworkEvent::CapturePointNotification,
140 => rlnl::event_code::NetworkEvent::RadarModuleActivated,
141 => rlnl::event_code::NetworkEvent::RemoteRadarModuleActivated,
142 => rlnl::event_code::NetworkEvent::EACMessage,
143 => rlnl::event_code::NetworkEvent::Taunt,
144 => rlnl::event_code::NetworkEvent::MachineFullHealth,
145 => rlnl::event_code::NetworkEvent::RequestSync,
146 => rlnl::event_code::NetworkEvent::BeginSync,
147 => rlnl::event_code::NetworkEvent::EndOfSync,
148 => rlnl::event_code::NetworkEvent::SyncTeamBaseCubes,
150 => rlnl::event_code::NetworkEvent::SyncEqualizerNotification,
151 => rlnl::event_code::NetworkEvent::PlayerQuitRequest,
152 => rlnl::event_code::NetworkEvent::PlayerQuitRequestComplete,
153 => rlnl::event_code::NetworkEvent::DamageCubeEffectOnly,
154 => rlnl::event_code::NetworkEvent::DamageCubeNoEffect,
155 => rlnl::event_code::NetworkEvent::DestroyCubeEffectOnly,
156 => rlnl::event_code::NetworkEvent::DestroyCubeNoEffect,
157 => rlnl::event_code::NetworkEvent::DestroyCubesFull,
170 => rlnl::event_code::NetworkEvent::LongPlayValue,
171 => rlnl::event_code::NetworkEvent::UpdateVotingAfterBattle,
172 => rlnl::event_code::NetworkEvent::CosmeticAction,
_ => panic!("Invalid rlnl event code"),
}
}