mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Add bare minimum single-user multiplayer functionality #30
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@@ -26,7 +26,7 @@ impl literustlib_server::EventHandler for LnlEventHandler {
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type PacketData = super::PacketData;
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type UserData = super::UserData;
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async fn on_receive(&self, data: Self::PacketData, _header: &literustlib::packet::Header, peer: &std::sync::Arc< literustlib_server::Connection<Self::PacketData>>, user: &Self::UserData, sender: &std::sync::Arc<literustlib_server::DataSender<Self::PacketData>>) {
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async fn on_receive(&self, data: Self::PacketData, header: &literustlib::packet::Header, peer: &std::sync::Arc< literustlib_server::Connection<Self::PacketData>>, user: &Self::UserData, sender: &std::sync::Arc<literustlib_server::DataSender<Self::PacketData>>) {
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log::debug!("Got message {:?} (len: {}) from connection id {}", data.message_ty, data.data.len(), peer.id());
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match data.message_ty {
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crate::data::MessageType::ClientMsg => {
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@@ -36,11 +36,11 @@ impl literustlib_server::EventHandler for LnlEventHandler {
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let variant_pretty = i16_to_event(data.variant).map(|x| format!("{:?}", x)).unwrap_or_else(|| "???".to_owned());
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#[cfg(debug_assertions)]
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{
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panic!("Unsupported event variant {} ({}), pls fix!!!\n {:?}", variant_pretty, data.variant, &data.data[..]);
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panic!("Unsupported {:?} event variant {} ({}), pls fix!!!\n {:?}", header.property, variant_pretty, data.variant, &data.data[..]);
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}
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#[cfg(not(debug_assertions))]
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{
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log::warn!("Unsupported event variant {} ({}), pls fix!!!", variant_pretty, data.variant);
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log::warn!("Unsupported {:?} event variant {} ({}); {:?}, pls fix!!!", header.property, variant_pretty, data.variant);
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}
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}
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},
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@@ -136,7 +136,7 @@ impl literustlib::packet::PacketData for EventData {
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}
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}
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fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
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const fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
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match num {
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0 => Some(rlnl::event_code::NetworkEvent::OnFailedToConnectToMasterServer),
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1 => Some(rlnl::event_code::NetworkEvent::OnConnectingToLobbyServer),
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@@ -295,3 +295,164 @@ fn i16_to_event(num: i16) -> Option<rlnl::event_code::NetworkEvent> {
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_ => None,
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}
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}
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#[inline]
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pub const fn i16_to_event_or_panic(num: i16) -> rlnl::event_code::NetworkEvent {
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match num {
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0 => rlnl::event_code::NetworkEvent::OnFailedToConnectToMasterServer,
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1 => rlnl::event_code::NetworkEvent::OnConnectingToLobbyServer,
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2 => rlnl::event_code::NetworkEvent::OnConnectedToLobbyServer,
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3 => rlnl::event_code::NetworkEvent::OnDisconnectingFromLobbyServer,
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4 => rlnl::event_code::NetworkEvent::OnDisconnectedFromLobbyServer,
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5 => rlnl::event_code::NetworkEvent::OnConnectedToServer,
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6 => rlnl::event_code::NetworkEvent::OnFailedToConnectToServer,
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7 => rlnl::event_code::NetworkEvent::OnConnectionLost,
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8 => rlnl::event_code::NetworkEvent::OnDisconnectedFromServer,
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9 => rlnl::event_code::NetworkEvent::OnConnectedToGameServer,
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10 => rlnl::event_code::NetworkEvent::OnServerStarted,
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11 => rlnl::event_code::NetworkEvent::OnServerStopped,
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12 => rlnl::event_code::NetworkEvent::OnPlayerConnectedToServer,
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13 => rlnl::event_code::NetworkEvent::OnPlayerDisconnectedFromServer,
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14 => rlnl::event_code::NetworkEvent::RequestRespawnPoint,
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15 => rlnl::event_code::NetworkEvent::FreeSpawnPoint,
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16 => rlnl::event_code::NetworkEvent::RequestTeamBaseModel,
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17 => rlnl::event_code::NetworkEvent::RequestCapturePoints,
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18 => rlnl::event_code::NetworkEvent::RequestEqualizerModel,
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19 => rlnl::event_code::NetworkEvent::TeamBase,
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20 => rlnl::event_code::NetworkEvent::RegisterCapturePoints,
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21 => rlnl::event_code::NetworkEvent::RegisterEqualizer,
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22 => rlnl::event_code::NetworkEvent::FreeRespawnPoint,
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23 => rlnl::event_code::NetworkEvent::PlayerIDs,
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24 => rlnl::event_code::NetworkEvent::SyncMachineCubes,
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25 => rlnl::event_code::NetworkEvent::MachineDestroyed,
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26 => rlnl::event_code::NetworkEvent::GameStarted,
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27 => rlnl::event_code::NetworkEvent::OnPlayerInputChanged,
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28 => rlnl::event_code::NetworkEvent::OnServerReceivedInputChange,
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29 => rlnl::event_code::NetworkEvent::ClientUnregistered,
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30 => rlnl::event_code::NetworkEvent::OnAnotherClientDisconnected,
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31 => rlnl::event_code::NetworkEvent::OnClientReconnected,
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32 => rlnl::event_code::NetworkEvent::DamageCube,
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33 => rlnl::event_code::NetworkEvent::FireWeaponEffect,
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35 => rlnl::event_code::NetworkEvent::FireMiss,
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36 => rlnl::event_code::NetworkEvent::MultipleFireMisses,
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37 => rlnl::event_code::NetworkEvent::CurrentGameTime,
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38 => rlnl::event_code::NetworkEvent::EndGame,
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39 => rlnl::event_code::NetworkEvent::GameWon,
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40 => rlnl::event_code::NetworkEvent::GameLost,
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41 => rlnl::event_code::NetworkEvent::GameWonBaseDestroyed,
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42 => rlnl::event_code::NetworkEvent::GameLostBaseDestroyed,
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43 => rlnl::event_code::NetworkEvent::BuffTeamPlayers,
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44 => rlnl::event_code::NetworkEvent::PlayerThreateningBase,
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45 => rlnl::event_code::NetworkEvent::TimeToGameStart,
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46 => rlnl::event_code::NetworkEvent::SetRespawnWaitingTime,
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47 => rlnl::event_code::NetworkEvent::TeamBaseState,
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48 => rlnl::event_code::NetworkEvent::TeamBaseCaptureStart,
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49 => rlnl::event_code::NetworkEvent::TeamBaseCaptureReset,
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50 => rlnl::event_code::NetworkEvent::TeamBaseCaptureStop,
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51 => rlnl::event_code::NetworkEvent::TeamBaseSectionComplete,
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52 => rlnl::event_code::NetworkEvent::TeamBaseFinalSectionComplete,
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53 => rlnl::event_code::NetworkEvent::TeamBaseInitialise,
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54 => rlnl::event_code::NetworkEvent::GetClientPings,
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55 => rlnl::event_code::NetworkEvent::SetClientPing,
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56 => rlnl::event_code::NetworkEvent::WarnPlayer,
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57 => rlnl::event_code::NetworkEvent::EnemySpotted,
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58 => rlnl::event_code::NetworkEvent::RemoteEnemySpotted,
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59 => rlnl::event_code::NetworkEvent::AssistBonusRequest,
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60 => rlnl::event_code::NetworkEvent::TeamBaseContested,
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61 => rlnl::event_code::NetworkEvent::AcquireRemoteAI,
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63 => rlnl::event_code::NetworkEvent::KillBonusRequest,
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64 => rlnl::event_code::NetworkEvent::EACRegisterToken,
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65 => rlnl::event_code::NetworkEvent::HeallingAssistBonusRequest,
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66 => rlnl::event_code::NetworkEvent::ProtectTeamMateBonusRequest,
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67 => rlnl::event_code::NetworkEvent::DefendTheBaseBonusRequest,
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68 => rlnl::event_code::NetworkEvent::DestroyCubesBonusRequest,
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69 => rlnl::event_code::NetworkEvent::DestroyHealCubesPointsAwarded,
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70 => rlnl::event_code::NetworkEvent::ConfirmedKill,
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71 => rlnl::event_code::NetworkEvent::BonusesFlushDone,
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72 => rlnl::event_code::NetworkEvent::AlignmentRectifierStarted,
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73 => rlnl::event_code::NetworkEvent::HealCubesBonusRequest,
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74 => rlnl::event_code::NetworkEvent::SetShieldState,
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75 => rlnl::event_code::NetworkEvent::TeamBaseLowHealth,
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76 => rlnl::event_code::NetworkEvent::AwardTeamBaseProtoniumDestroyedRequest,
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77 => rlnl::event_code::NetworkEvent::InitialiseGameStats,
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78 => rlnl::event_code::NetworkEvent::UpdateGameStats,
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79 => rlnl::event_code::NetworkEvent::MapPingEvent,
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80 => rlnl::event_code::NetworkEvent::SurrenderRequest,
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81 => rlnl::event_code::NetworkEvent::HealSelf,
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82 => rlnl::event_code::NetworkEvent::HealSelfResponse,
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83 => rlnl::event_code::NetworkEvent::SurrenderVoteStarted,
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84 => rlnl::event_code::NetworkEvent::SurrenderVoteCast,
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85 => rlnl::event_code::NetworkEvent::CurrentSurrenderVotes,
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86 => rlnl::event_code::NetworkEvent::SurrenderAccepted,
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87 => rlnl::event_code::NetworkEvent::SurrenderDeclined,
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88 => rlnl::event_code::NetworkEvent::SetSurrenderTimes,
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89 => rlnl::event_code::NetworkEvent::SetFinalGameScore,
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90 => rlnl::event_code::NetworkEvent::PitLeaderBoardUpdate,
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91 => rlnl::event_code::NetworkEvent::PitModeState,
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93 => rlnl::event_code::NetworkEvent::ValidateGameGuid,
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94 => rlnl::event_code::NetworkEvent::GameGuidValidated,
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95 => rlnl::event_code::NetworkEvent::PlayerInsideBase,
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97 => rlnl::event_code::NetworkEvent::ConfirmedAssist,
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98 => rlnl::event_code::NetworkEvent::LockOnNotification,
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99 => rlnl::event_code::NetworkEvent::LockOnNotificationBroadcast,
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100 => rlnl::event_code::NetworkEvent::ShieldSpawned,
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101 => rlnl::event_code::NetworkEvent::SpawnShield,
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102 => rlnl::event_code::NetworkEvent::BroadcastOpenShield,
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103 => rlnl::event_code::NetworkEvent::OpenShield,
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104 => rlnl::event_code::NetworkEvent::BroadcastInvisible,
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105 => rlnl::event_code::NetworkEvent::MakeInvisible,
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106 => rlnl::event_code::NetworkEvent::BroadcastVisible,
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107 => rlnl::event_code::NetworkEvent::MakeVisible,
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108 => rlnl::event_code::NetworkEvent::BroadcastActivateTeleportEffect,
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109 => rlnl::event_code::NetworkEvent::ActivateTeleportEffect,
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110 => rlnl::event_code::NetworkEvent::BroadcastActivateReadyEffect,
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111 => rlnl::event_code::NetworkEvent::ActivateReadyEffect,
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112 => rlnl::event_code::NetworkEvent::BroadcastSpawnEmpLocator,
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113 => rlnl::event_code::NetworkEvent::SpawnEmpLocator,
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114 => rlnl::event_code::NetworkEvent::BroadcastSpawnEmpMachineEffect,
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115 => rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect,
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116 => rlnl::event_code::NetworkEvent::WeaponSelect,
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117 => rlnl::event_code::NetworkEvent::BroadcastWeaponSelect,
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118 => rlnl::event_code::NetworkEvent::HostAIs,
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119 => rlnl::event_code::NetworkEvent::HealAlly,
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120 => rlnl::event_code::NetworkEvent::HealAllyResponse,
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121 => rlnl::event_code::NetworkEvent::SelfDestructClassicMode,
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122 => rlnl::event_code::NetworkEvent::GameModeSettings,
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123 => rlnl::event_code::NetworkEvent::TeamDeathMatchState,
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124 => rlnl::event_code::NetworkEvent::ClientDisconnecting,
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125 => rlnl::event_code::NetworkEvent::SendBonus,
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126 => rlnl::event_code::NetworkEvent::TestConnection,
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127 => rlnl::event_code::NetworkEvent::MachineDestroyedConfirmed,
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128 => rlnl::event_code::NetworkEvent::EnergyModuleActivated,
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129 => rlnl::event_code::NetworkEvent::BroadcastLoadingProgress,
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130 => rlnl::event_code::NetworkEvent::RequestLoadingProgressAllUsers,
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131 => rlnl::event_code::NetworkEvent::LoadingComplete,
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132 => rlnl::event_code::NetworkEvent::GameAborted,
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134 => rlnl::event_code::NetworkEvent::SendDamagedByEnemyShield,
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135 => rlnl::event_code::NetworkEvent::DamagedByEnemyShield,
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136 => rlnl::event_code::NetworkEvent::EqualizerNotification,
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137 => rlnl::event_code::NetworkEvent::CapturePointProgress,
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138 => rlnl::event_code::NetworkEvent::CapturePointNotification,
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140 => rlnl::event_code::NetworkEvent::RadarModuleActivated,
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141 => rlnl::event_code::NetworkEvent::RemoteRadarModuleActivated,
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142 => rlnl::event_code::NetworkEvent::EACMessage,
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143 => rlnl::event_code::NetworkEvent::Taunt,
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144 => rlnl::event_code::NetworkEvent::MachineFullHealth,
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145 => rlnl::event_code::NetworkEvent::RequestSync,
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146 => rlnl::event_code::NetworkEvent::BeginSync,
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147 => rlnl::event_code::NetworkEvent::EndOfSync,
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148 => rlnl::event_code::NetworkEvent::SyncTeamBaseCubes,
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150 => rlnl::event_code::NetworkEvent::SyncEqualizerNotification,
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151 => rlnl::event_code::NetworkEvent::PlayerQuitRequest,
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152 => rlnl::event_code::NetworkEvent::PlayerQuitRequestComplete,
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153 => rlnl::event_code::NetworkEvent::DamageCubeEffectOnly,
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154 => rlnl::event_code::NetworkEvent::DamageCubeNoEffect,
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155 => rlnl::event_code::NetworkEvent::DestroyCubeEffectOnly,
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156 => rlnl::event_code::NetworkEvent::DestroyCubeNoEffect,
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157 => rlnl::event_code::NetworkEvent::DestroyCubesFull,
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170 => rlnl::event_code::NetworkEvent::LongPlayValue,
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171 => rlnl::event_code::NetworkEvent::UpdateVotingAfterBattle,
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172 => rlnl::event_code::NetworkEvent::CosmeticAction,
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_ => panic!("Invalid rlnl event code"),
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}
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}
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