mirror of
https://git.ngram.ca/OpenJam/rc-servers
synced 2026-08-23 23:08:52 +00:00
Add bare minimum single-user multiplayer functionality #30
This commit is contained in:
1 parent
1d404db209
commit
cd45c22d0b
21 files changed
+620
-60
No files matched your search
@@ -2,8 +2,8 @@ pub struct RequestLoadingSync {
|
||||
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
|
||||
}
|
||||
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::dataless::Dataless<RequestLoadingSync> {
|
||||
crate::handlers::dataless::Dataless::new(RequestLoadingSync::new(init_ctx))
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::Dataless<RequestLoadingSync> {
|
||||
crate::handlers::Dataless::new(RequestLoadingSync::new(init_ctx))
|
||||
}
|
||||
|
||||
impl RequestLoadingSync {
|
||||
@@ -15,7 +15,7 @@ impl RequestLoadingSync {
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl crate::handlers::dataless::DatalessEventCodeHandler for RequestLoadingSync {
|
||||
impl crate::handlers::DatalessEventCodeHandler for RequestLoadingSync {
|
||||
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::RequestSync;
|
||||
|
||||
async fn handle(&self, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
|
||||
|
||||
@@ -2,8 +2,8 @@ pub struct RequestAllLoadingProgress {
|
||||
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
|
||||
}
|
||||
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::dataless::Dataless<RequestAllLoadingProgress> {
|
||||
crate::handlers::dataless::Dataless::new(RequestAllLoadingProgress::new(init_ctx))
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::Dataless<RequestAllLoadingProgress> {
|
||||
crate::handlers::Dataless::new(RequestAllLoadingProgress::new(init_ctx))
|
||||
}
|
||||
|
||||
impl RequestAllLoadingProgress {
|
||||
@@ -15,7 +15,7 @@ impl RequestAllLoadingProgress {
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl crate::handlers::dataless::DatalessEventCodeHandler for RequestAllLoadingProgress {
|
||||
impl crate::handlers::DatalessEventCodeHandler for RequestAllLoadingProgress {
|
||||
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::RequestLoadingProgressAllUsers;
|
||||
|
||||
async fn handle(&self, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
pub struct LoadComplete {
|
||||
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
|
||||
}
|
||||
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::Dataless<LoadComplete> {
|
||||
crate::handlers::Dataless::new(LoadComplete::new(init_ctx))
|
||||
}
|
||||
|
||||
impl LoadComplete {
|
||||
fn new(init_ctx: &crate::InitConfig) -> Self {
|
||||
Self {
|
||||
msg_router: init_ctx.matches_chann.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl crate::handlers::DatalessEventCodeHandler for LoadComplete {
|
||||
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::LoadingComplete;
|
||||
|
||||
async fn handle(&self, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
|
||||
if let Some(user_info) = user.user().await {
|
||||
super::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::LoadComplete {
|
||||
user_id: user_info.user_id(),
|
||||
}).await);
|
||||
} else {
|
||||
log::error!("Failed to handle sync loading request for unknown user");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,8 +2,8 @@ pub struct GameLoadingProgress {
|
||||
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
|
||||
}
|
||||
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::simple_typed::SimpleRlnl<rlnl::events::loading::LoadingProgress, GameLoadingProgress> {
|
||||
crate::handlers::simple_typed::SimpleRlnl::new(GameLoadingProgress::new(init_ctx))
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::SimpleRlnl<rlnl::events::loading::LoadingProgress, GameLoadingProgress> {
|
||||
crate::handlers::SimpleRlnl::new(GameLoadingProgress::new(init_ctx))
|
||||
}
|
||||
|
||||
impl GameLoadingProgress {
|
||||
@@ -15,7 +15,7 @@ impl GameLoadingProgress {
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl crate::handlers::simple_typed::RlnlEventCodeHandler for GameLoadingProgress {
|
||||
impl crate::handlers::RlnlEventCodeHandler for GameLoadingProgress {
|
||||
type In = rlnl::events::loading::LoadingProgress;
|
||||
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::BroadcastLoadingProgress;
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@ mod loading_progress;
|
||||
mod all_loading_progress;
|
||||
mod weapon_select;
|
||||
mod activate_sync;
|
||||
mod loading_done;
|
||||
//mod player_input;
|
||||
|
||||
pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHandler {
|
||||
crate::handler::LnlEventHandler::new(init_ctx.users.clone(), crate::vehicle_motion::handler(init_ctx))
|
||||
@@ -11,6 +13,35 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
|
||||
.add(all_loading_progress::handler(init_ctx))
|
||||
.add(weapon_select::handler(init_ctx))
|
||||
.add(activate_sync::handler(init_ctx))
|
||||
.add(loading_done::handler(init_ctx))
|
||||
//.add(player_input::handler(init_ctx))
|
||||
.add(crate::handlers::Broadcaster::<
|
||||
true,
|
||||
{rlnl::event_code::NetworkEvent::OnPlayerInputChanged as i16},
|
||||
{rlnl::event_code::NetworkEvent::OnServerReceivedInputChange as i16},
|
||||
{literustlib::packet::Property::Unreliable as u8},
|
||||
rlnl::events::ingame::MultiPlayerInputChanged,
|
||||
>::handler(init_ctx))
|
||||
.add(crate::handlers::DatalessBroadcaster::<
|
||||
true,
|
||||
{rlnl::event_code::NetworkEvent::AlignmentRectifierStarted as i16},
|
||||
{rlnl::event_code::NetworkEvent::AlignmentRectifierStarted as i16},
|
||||
{literustlib::packet::Property::Unreliable as u8},
|
||||
>::handler(init_ctx))
|
||||
.add(crate::handlers::Broadcaster::<
|
||||
true,
|
||||
{rlnl::event_code::NetworkEvent::FireWeaponEffect as i16},
|
||||
{rlnl::event_code::NetworkEvent::FireWeaponEffect as i16},
|
||||
{literustlib::packet::Property::Unreliable as u8},
|
||||
rlnl::events::ingame::WeaponFireEffect,
|
||||
>::handler(init_ctx))
|
||||
.add(crate::handlers::Broadcaster::<
|
||||
true,
|
||||
{rlnl::event_code::NetworkEvent::FireMiss as i16},
|
||||
{rlnl::event_code::NetworkEvent::FireMiss as i16},
|
||||
{literustlib::packet::Property::Unreliable as u8},
|
||||
rlnl::events::ingame::FireMiss,
|
||||
>::handler(init_ctx))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
pub struct PlayerInput {
|
||||
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
|
||||
}
|
||||
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::simple_typed::SimpleRlnl<rlnl::events::ingame::MultiPlayerInputChanged, PlayerInput> {
|
||||
crate::handlers::simple_typed::SimpleRlnl::new(PlayerInput::new(init_ctx))
|
||||
}
|
||||
|
||||
impl PlayerInput {
|
||||
fn new(init_ctx: &crate::InitConfig) -> Self {
|
||||
Self {
|
||||
msg_router: init_ctx.matches_chann.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl crate::handlers::simple_typed::RlnlEventCodeHandler for PlayerInput {
|
||||
type In = rlnl::events::ingame::MultiPlayerInputChanged;
|
||||
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::OnPlayerInputChanged;
|
||||
|
||||
async fn handle(&self, data: Self::In, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
|
||||
if let Some(user_info) = user.user().await {
|
||||
super::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::BroadcastRlnl {
|
||||
user_id: user_info.user_id(),
|
||||
event: rlnl::event_code::NetworkEvent::OnServerReceivedInputChange,
|
||||
property: literustlib::packet::Property::Unreliable,
|
||||
data: Some(Box::new(data)),
|
||||
}).await);
|
||||
} else {
|
||||
log::error!("Failed to rebroadcast OnPlayerInputChanged for user (no auth!)");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,8 +2,8 @@ pub struct AuthUserGame {
|
||||
matches: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
|
||||
}
|
||||
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::simple_typed::SimpleRlnl<rlnl::events::loading::GameGuidInfo, AuthUserGame> {
|
||||
crate::handlers::simple_typed::SimpleRlnl::new(AuthUserGame::new(init_ctx))
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::SimpleRlnl<rlnl::events::loading::GameGuidInfo, AuthUserGame> {
|
||||
crate::handlers::SimpleRlnl::new(AuthUserGame::new(init_ctx))
|
||||
}
|
||||
|
||||
impl AuthUserGame {
|
||||
@@ -15,7 +15,7 @@ impl AuthUserGame {
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl crate::handlers::simple_typed::RlnlEventCodeHandler for AuthUserGame {
|
||||
impl crate::handlers::RlnlEventCodeHandler for AuthUserGame {
|
||||
type In = rlnl::events::loading::GameGuidInfo;
|
||||
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::ValidateGameGuid;
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@ pub struct WeaponSelect {
|
||||
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
|
||||
}
|
||||
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::simple_typed::SimpleRlnl<rlnl::events::ingame::SelectWeapon, WeaponSelect> {
|
||||
crate::handlers::simple_typed::SimpleRlnl::new(WeaponSelect::new(init_ctx))
|
||||
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::SimpleRlnl<rlnl::events::ingame::SelectWeapon, WeaponSelect> {
|
||||
crate::handlers::SimpleRlnl::new(WeaponSelect::new(init_ctx))
|
||||
}
|
||||
|
||||
impl WeaponSelect {
|
||||
@@ -15,7 +15,7 @@ impl WeaponSelect {
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl crate::handlers::simple_typed::RlnlEventCodeHandler for WeaponSelect {
|
||||
impl crate::handlers::RlnlEventCodeHandler for WeaponSelect {
|
||||
type In = rlnl::events::ingame::SelectWeapon;
|
||||
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::WeaponSelect;
|
||||
|
||||
|
||||
Reference in new issue
Block a user