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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Implement non-multiplayer parts of custom games

This commit is contained in:
NG (Graham)
2026-03-12 22:44:04 -04:00
parent 6ce456a739
commit af04c4093c
34 changed files with 1751 additions and 78 deletions

View File

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use polariton_server::operations::{SimpleOpError, SimpleOperation, SimpleOpImpl};
use polariton::operation::{ParameterTable, Typed};
const CODE: u8 = 145;
const RESPONSE_CODE_PARAM_KEY: u8 = 168; // int enum; out
pub(super) struct CustomGameLeaver {
games: std::sync::Arc<crate::custom_game_tracker::CustomGameMesh>,
mesh: std::sync::Arc<crate::user_service::UserMesh>,
}
#[async_trait::async_trait]
impl <C: Send + 'static> SimpleOperation<C> for CustomGameLeaver {
type User = crate::UserTy;
const CODE: u8 = CODE;
async fn handle(&self, mut params: ParameterTable<C>, user: &Self::User) -> Result<ParameterTable<C>, SimpleOpError> {
let user_info = user.user()?;
let (resp_code, session_opt) = self.games.leave_game(user_info.public_id()).await;
if let Some(session) = session_opt {
let event = crate::events::CustomGameRefresh {
session: session.session_id,
};
let session_members = session.users.iter()
.map(|mem| &mem.public_id as &str);
self.mesh.broadcast_event_to(session_members, event).await;
}
params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(resp_code as _));
Ok(params)
}
}
pub(super) fn game_leave_provider<C: Send + 'static>(init_ctx: &crate::InitConfig) -> SimpleOpImpl<C, crate::UserTy, CustomGameLeaver> {
SimpleOpImpl::new(CustomGameLeaver {
games: init_ctx.custom_games.clone(),
mesh: init_ctx.user_mesh.clone(),
})
}