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https://git.ngram.ca/OpenJam/rc-servers
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Implement non-multiplayer parts of custom games
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70
rc_services_room/src/operations/custom_game_invite_to.rs
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70
rc_services_room/src/operations/custom_game_invite_to.rs
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use polariton_server::operations::{SimpleOpError, SimpleOperation, SimpleOpImpl};
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use polariton::operation::{ParameterTable, Typed};
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const CODE: u8 = 147;
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const INVITEE_PARAM_KEY: u8 = 171; // str; in
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const IS_TEAM_A_PARAM_KEY: u8 = 175; // bool; in
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const RESPONSE_CODE_PARAM_KEY: u8 = 168; // int enum; out
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pub(super) struct CustomGameInviter {
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games: std::sync::Arc<crate::custom_game_tracker::CustomGameMesh>,
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mesh: std::sync::Arc<crate::user_service::UserMesh>,
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}
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#[async_trait::async_trait]
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impl <C: Send + 'static> SimpleOperation<C> for CustomGameInviter {
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type User = crate::UserTy;
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const CODE: u8 = CODE;
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async fn handle(&self, mut params: ParameterTable<C>, user: &Self::User) -> Result<ParameterTable<C>, SimpleOpError> {
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if let Some(Typed::Str(invitee_id)) = params.remove(&INVITEE_PARAM_KEY) {
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if let Some(Typed::Bool(is_team_a)) = params.remove(&IS_TEAM_A_PARAM_KEY) {
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let user_info = user.user()?;
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let my_pub_id = user_info.public_id();
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let avatars = user_info.list_avatar_info(&[my_pub_id.to_owned(), invitee_id.string.clone()]).await?;
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// TODO resolve public_id of invitee by provided display name
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let resp_code = if avatars.iter().find(|x| x.public_id == invitee_id.string).is_none() {
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crate::data::custom_games::InviteToCustomGameResponseCode::UserDoesNotExist
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} else {
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let (resp_code, session_opt) = self.games.invite_user(my_pub_id, &invitee_id.string, is_team_a).await;
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if let Some(session) = session_opt {
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if self.mesh.is_user_online(&invitee_id.string).await {
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let my_avatar = avatars.iter().find(|x| x.public_id == my_pub_id).unwrap();
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log::debug!("User {} invited {} to custom game {}", my_pub_id, invitee_id.string, session.session_id);
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let event = crate::events::CustomGameInvite {
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inviter_public_id: my_pub_id.to_owned(),
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inviter_display_name: user_info.display_name().to_owned(),
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session: session.session_id.clone(),
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avatar_id: my_avatar.avatar_id,
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invited_to_team_a: is_team_a,
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};
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self.mesh.send_event_to(&invitee_id.string, event).await;
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let event = crate::events::CustomGameRefresh {
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session: session.session_id,
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};
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let other_members = session.users.iter()
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.filter(|mem| !mem.is_invited)
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.map(|mem| &mem.public_id as &str);
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self.mesh.broadcast_event_to(other_members, event).await;
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resp_code
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} else {
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crate::data::custom_games::InviteToCustomGameResponseCode::UserIsNotOnline
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}
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} else {
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resp_code
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}
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};
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params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(resp_code as _));
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}
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}
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Ok(params)
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}
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}
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pub(super) fn game_invite_provider<C: Send + 'static>(init_ctx: &crate::InitConfig) -> SimpleOpImpl<C, crate::UserTy, CustomGameInviter> {
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SimpleOpImpl::new(CustomGameInviter {
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games: init_ctx.custom_games.clone(),
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mesh: init_ctx.user_mesh.clone(),
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})
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}
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